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Posted: 2007-12-30 22:57
by spartan117gw
army is in 17 days. and its a classic army with gaurder acog scope. m4cqb varrient. and a ca supressor. and 203
Posted: 2008-01-01 08:38
by Dylan
Spartan, do you mind showing me a couple of few close ups of the acog mounted on?
WIP ACOG Vers

Posted: 2008-01-01 11:15
by Desertfox
Awesome!

Posted: 2008-01-01 22:29
by spartan117gw
dang. sorry my camera is busted. i would say that the acog looks a bit small. could just be me. and is usually mounted mid point or farther near the front on the bodies rail system. good job though!
Posted: 2008-01-02 02:11
by Dylan
Alright, thanks for the other shots though.
Posted: 2008-01-02 02:13
by spartan117gw
yeah i just looked at my acog on my m4 the thing is pretty big. it well. hmm
the acog is long and tall. and pretty much is about as long as the main body part of the m4. so maybe upscale ur acog to fit the proportions(maybe a side angle of ur acog may show it was just the perspective that makes it look a bit too small) not sure.

Posted: 2008-01-02 02:24
by Dylan
Alright, thanks for that! Was plaing PR when I noticed that the scale was horrible. I reall appreciate the help.
Posted: 2008-01-02 11:53
by Z-trooper
It really looks good, man. Its really comming together, but I kinda figure that the tri count is sky rocketing atm with all the rails. I cant keep the count down whenever I start doing rails.

Posted: 2008-01-02 16:53
by Dylan
I can have 6,000 polys is what I was told. (crysis)
Looking at the model with the carrying handle, that equates to 4,885 polys. That includes the silencer and LAM.
The version I have with the ACOG is 4,893 polys. Also including the silencer and LAM.
Updated the ACOG.

Posted: 2008-01-02 17:00
by ratlover232
I think it needs the ironsight nub towards the end of the weapon, by the charging handle. Looks great though, very nice work.
Nice
Posted: 2008-01-04 08:52
by +SLO+igorsniper14
I like your work

keep it on
Posted: 2008-01-05 13:38
by Hitperson
mag is way to short. it just looks really stumpy
Posted: 2008-01-05 14:10
by 7eveN
KP wrote:
And the buttplate still needs to be moved down a bit, I reckon.
Don't take it badly, just trying to get it right.
i could never understand how that thing works.
Posted: 2008-01-05 17:35
by spartan117gw
hey could u make it so when scoped in you still see the iron sights(ala realistic) i think thats done via soem lod setting in the modeling program . basically make it like the POE2 one but better.
Posted: 2008-01-05 18:25
by LtSoucy
looks great so far.
Posted: 2008-01-07 23:54
by Dylan
I hope that the guys that will take the weapon will do that, its up to them to get it correct.
Posted: 2008-01-08 18:40
by Jedimushroom
The ironsites don't line up with the scope, POE2 got it wrong as far as I know, but the ironsites are just visible at the bottom of the aimpoint, not sure about acog.
Presumably for Crysis you have to model it with every possible upgrade? By the way, what is this for? a mod? I'm waiting for some decent Crysis mods.
Posted: 2008-01-08 22:21
by spartan117gw
hmm im pretty sure you can see the front iron sights through the acog. i mean the sights stick up alot(might be different in magnificaton) but i can see the front sights on mine. all depends.
Posted: 2008-01-09 13:15
by Hotrod525
nice model
Posted: 2008-01-09 14:49
by Maxfragg
through the acog you do not see the irons sights, because the magnificion lets fade them out