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Re: [Map] Kozelsk

Posted: 2009-01-19 14:25
by Gore
Sweet!

Re: [Map] Kozelsk

Posted: 2009-01-19 16:19
by =SWF= LoftyB2007
nice. can't wait to try it out

Re: [Map] Kozelsk

Posted: 2009-01-19 16:22
by AnRK
Sweet man, love the lighting especially, pity those clouds aren't gonna moving, the underground lighting's awesome too.

Are the APC icons used for vehicles intended for transport now then I take it, and stuff like IFVs and such are under the armed light vehicle icon instead?

Re: [Map] Kozelsk

Posted: 2009-01-19 16:29
by G.Drew
Nice job, i also like the 'harsh realities of war' that you have put in aswell

(that your going to find out when you play this map :razz: keep an eye out :wink :)

Re: [Map] Kozelsk

Posted: 2009-01-19 16:46
by jbgeezer
Looks like one of the centurys best maps! Not even karkand matches! J/K karkand is boring :mrgreen:

Re: [Map] Kozelsk

Posted: 2009-01-19 17:23
by bosco_
Map looks and plays awesome mate ;)

Re: [Map] Kozelsk

Posted: 2009-01-19 17:28
by jeeao
11 technicals!? i thought they were removing technicals, or does this count as insurgency.

Re: [Map] Kozelsk

Posted: 2009-01-19 17:39
by Rangu
AMAZING! Can't wait!

Re: [Map] Kozelsk

Posted: 2009-01-19 17:44
by single.shot (nor)
i PRgasm at this map. i MEAN it. i did, ruskies turn me on.

Re: [Map] Kozelsk

Posted: 2009-01-19 18:53
by LeChuckle
I SMELL SWIMMING APCs :twisted: :twisted: :mrgreen: :15_cheers :2gunsfiri :grin:

Re: [Map] Kozelsk

Posted: 2009-01-19 19:00
by hall0
Very nice map cant wait to play it :D

Re: [Map] Kozelsk

Posted: 2009-01-19 21:29
by jbgeezer
Actually this map is one of the things im looking most forward to.

Re: [Map] Kozelsk

Posted: 2009-01-19 22:19
by STORM-Mama
G.Drew wrote:Nice job, i also like the 'harsh realities of war' that you have put in aswell

(that your going to find out when you play this map :razz: keep an eye out :wink :)
Torture cellars, mass graves and holes in the ground where you put prisoners? :( At least that's the picture I have of the Chechen war after reading some HRW-reports.

Re: [Map] Kozelsk

Posted: 2009-01-20 14:14
by HunterMed
I cant wait to play this map!

Re: [Map] Kozelsk

Posted: 2009-01-20 14:58
by AnRK
jeeao wrote:11 technicals!? i thought they were removing technicals, or does this count as insurgency.
Just the way the map plays out I guess, the whole APC thing is more for conventional forces anyway. Even so I think it's still largely to do with how the mappers want their map to play out, it's just the DEVs in general want to aim the mod toward using APCs more for their true transport role on large maps.

Re: [Map] Kozelsk

Posted: 2009-01-20 15:01
by Rudd
As long as tranport asset allocation to maps is according to a consistent rationale it will be good

but the ability to transport 8x11 people sounds odd.

Re: [Map] Kozelsk

Posted: 2009-01-20 15:03
by icemannor
AAAAAAAAAAaaaaaaaaa i cant wait to play this map . :!: looks realy good !!!

Re: [Map] Kozelsk

Posted: 2009-01-20 15:36
by sn1p3rslippinz
Looking forward to this one :D great job!

Re: [Map] Kozelsk

Posted: 2009-01-20 22:09
by McBumLuv
Dr2B Rudd wrote:As long as tranport asset allocation to maps is according to a consistent rationale it will be good

but the ability to transport 8x11 people sounds odd.
Shhhh, don't reveal the new super-serial 100 man teams work around by the DEVs :p

But yea, it looks as if there is a bigger reliance on Militia/Chechens using light transport than anything else on this map.