Info:
-Fictional layout of real life Russian Strategic Rocket Forces military base near town of Kozelsk, south from Moscow.
-Story wise Chechen rebels has taken over this launch facility together with its weapons and Russians are about to take it back.
-Visually map is aiming to be dark and brutal battle zone between factions that have reason to fight to last man.
- There is few underground tunnel complexes and very tactical spots that should require very high amount of teamwork to get through.
-Defenders have superior fortifications in many areas but can be cut off from reinforcements easily so they need to keep each others alive in order to win.
-Map will have infantry focused version, and version where attackers has a lot of armoured vehicles. Tanks are not very useful to capture most of the control points, but they are good support for infantry.
-Map will have only ground combat.
-There is 3 gamemodes available, AASv3, Skirmish and CnC (Command and Control)
Credits:
- Map Design: [R-DEV]Deer together with alot of support from all R-CONs and R-DEVs
- Game Play Design: [R-DEV]fuzzhead
- Bug Finding: [R-DEV]Rhino, PR Tester Team
- Lightning inspired by [R-DEV]Irontaxi's map "Assault on Mestia"
- Alot of objects made by numerous R-Crew members and "Eve of Destruction" Developers.
- + Ofc Russian Forces Community Mod makers
Vehicles:
AAS/CnC 64:
Russia
- 2x BRDM-2
- 4x BTR-60
- 2x T-90
- 2x Logistic Truck
- 2x Boat
Chechnya
- 3x BRDM Spandrel
- 3x Logistic Truck
- 11x Technical
- 4x Support Truck
- 2x Dirtbike
- + Stationary AT Guns
AAS/CnC 16:
Russia
- 2x BRDM-2
- 6x Support Truck
- 2x Logistic Truck
- 2x Boat
Chechnya
- 11x Support Truck
- 3x Logistic Truck
- 2x Dirtbike
- 1x Technical
- + Stationary AT Guns
No vehicles in skirmish gamemode
Skirmish 16:

CnC 16/64

AAS 16/64

Screenshots:

















































RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
