New hummer! 'Baby MRAP' Coming to service!

Suggestions from our community members for PR:BF2. Read the stickies before posting.
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: New hummer! 'Baby MRAP' Coming to service!

Post by nick20404 »

It will suck for the insurgents if this gets put in game, they are 5x stronger than Humvee's so its gonna take a few more IEDS to actually kill it, especially since these things are sposta take IED blasts and keep the crew safe. Maybe add these once you give the insurgents EFP's ;)
AquaticPenguin
Posts: 846
Joined: 2008-08-27 19:29

Re: New hummer! 'Baby MRAP' Coming to service!

Post by AquaticPenguin »

I think this is actually a nice idea. The assymetrical balance would be an issue however it might not be as bad as people are saying. I think a good damage system would probably be 2 rpgs disable it (whereupon they'd have to bail as the rpg holder loads the 3rd) and 1 ied disables/nearly destroys it. Maybe they could make it so they lose more tickets and increase the spawn timer so there aren't as many crawling around.
jaspercat444
Posts: 599
Joined: 2007-12-19 06:11

Re: New hummer! 'Baby MRAP' Coming to service!

Post by jaspercat444 »

Digital camo is digital...

It looks awesome, but not sure if PR could benefit from it, besides the boost of awesomeness...
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: New hummer! 'Baby MRAP' Coming to service!

Post by Jaymz »

supahpingi wrote:Its lacking CROWS,so is it really that good?
Manual traverse turrets are more reliable, give the vehicle better combined awareness, and are a fraction of the cost.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
google
Posts: 335
Joined: 2008-02-18 21:40

Re: New hummer! 'Baby MRAP' Coming to service!

Post by google »

Engineer wrote:Looks like the paintjob is done by Tetris fan.
You have seen U.S. military camo before right?
Main Alias |TG-6th|Googol
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Re: New hummer! 'Baby MRAP' Coming to service!

Post by Eddie Baker »

From what I understand this is going to be another band-aid until JLTV is selected and fielded.
[R-DEV]Jaymz wrote:Manual traverse turrets are more reliable, give the vehicle better combined awareness, and are a fraction of the cost.
Trouble is, with the gunner protection kits, they're not completely manual anymore because of the weight. They are either power assisted or completely motorized. The motorized traverse unit from Armor Holdings can traverse at 36 degrees per second. The Kongsberg CROWS can slew at 100 or more degrees per second. :shock:
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: New hummer! 'Baby MRAP' Coming to service!

Post by DeltaFart »

Yeah I'd go with CROWs for the travesrse speed, plus you dont have to have a Mog issue, where the rangers on the HMMWV gunners were getting shot out of the turrets on the covoys like crazy
That basically meant gunners arent exposed and shot as much
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: New hummer! 'Baby MRAP' Coming to service!

Post by Dev1200 »

So this new hummer is pretty much like the hummer.. except repels RPGs, IED's, and is bulletproof.

Give insurgents Hydra-Firing miniguns, and the teams are balanced xD

[EDIT]

It looks like it's built out of lego as well >_<
Cheeseman
Retired PR Developer
Posts: 1291
Joined: 2006-11-12 06:23

Re: New hummer! 'Baby MRAP' Coming to service!

Post by Cheeseman »

[R-MOD]Tirak wrote:PR has too few modelers and too little time. Hell, Cheesemans Up Armored Humvee has been "In the works" for years (slight exaggeration). If you'd like this project to go ahead quicker, modeling it yourself would probably be the best way. You can find tutorials in the Community Mods section of the forums.
It's not much that it takes a lot of time to make, but up until now there hasn’t been an argency for new light armoured vehicles in PR. There have been more important tasks, so there hasn’t been a rush to get a new replacement out. Plus there’s the balance issue with other factions needing something near equivalent, such as the Chinese. I can tell you one thing though, once you see the Up-armored HMMWV you wont want anything else.
R.J.Travis
Posts: 707
Joined: 2007-12-09 21:27

Re: New hummer! 'Baby MRAP' Coming to service!

Post by R.J.Travis »

[R-DEV]Cheeseman wrote:It's not much that it takes a lot of time to make, but up until now there hasn’t been an argency for new light armoured vehicles in PR. There have been more important tasks, so there hasn’t been a rush to get a new replacement out. Plus there’s the balance issue with other factions needing something near equivalent, such as the Chinese. I can tell you one thing though, once you see the Up-armored HMMWV you wont want anything else.
Stop teasing me /wrist.

I been waiting for your HMMWV from day one :twisted:

I don't want that jeep 'a' **** I much rather get [R-DEV]Cheeseman Up-Armored HMMWV even tho it will be 2010 before I get to see it finished. :wink:
Twisted Helix: Yep you were the one tester that was of ultimate value.
General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: New hummer! 'Baby MRAP' Coming to service!

Post by General Dragosh »

[R-DEV]Jaymz wrote:My god, it looks like someone stuck a Nyala and a cherokee jeep in a blender :neutral:
And people actually get payed for that :neutral:
[img][/img]Newly ordered sig !


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