Screen Dot's and AR Kits

General discussion of the Project Reality: BF2 modification.
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Screen Dot's and AR Kits

Post by Bringerof_D »

Hunt3r wrote:If you rely on this, tap your noggin a few times as hard as you can.

There's tracers in this game, use it.
no i think he means before you start shooting, that means if you are about to enter a firefight not during. that way you are prepared to have an accurate shot instead of having to adjust after your first shots
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Re: Screen Dot's and AR Kits

Post by CAS_117 »

You understand there is something called tactile response. Because you can't feel where your gun is extra visual indicators are required.
Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: Screen Dot's and AR Kits

Post by Acemantura »

Thank You CAS, that's exactly what i was going for.

I can always feel where my Tippman 98 is pointed, but I cant do that in game.

Thank You
Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: Screen Dot's and AR Kits

Post by Acemantura »

XxX_HangMan_XxX wrote:EDIT: Having the dot is not cheating. It just means ur a bit of a noob who needs to get over his fear of PR not being vBF2
In vBF2, I always played medic, I was always the Rabbit, and I Always Zoomed in, even in COD4, I always Zoomed in. The AR doesn't offer anything like that for CQB.

FYI I haven't played vBF2 regularly since .6. I know why I'm here and Why I play. Does everybody here share the same certainty?
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Screen Dot's and AR Kits

Post by Cassius »

Wonder how you are going to explain the red dot when selling on ebay
Tim270
PR:BF2 Developer
Posts: 5166
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Re: Screen Dot's and AR Kits

Post by Tim270 »

Dont think its needed, within 1/2 a second of firing the AR's in close combat you can easily feel/readjust by watching the tracers.
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Mack Impact
Posts: 21
Joined: 2009-01-23 05:09

Re: Screen Dot's and AR Kits

Post by Mack Impact »

acemantura wrote:I want to be able to have a full field of view while simultaneously being able to accurately fire the weapon.
I'm pretty sure this will be featured in the .9 patch of Project Unreality
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: Screen Dot's and AR Kits

Post by AnRK »

I'm a little confused by what your trying to get at here, you asked whether people regarded this as some form of foul play which has been answered with a majoritve 'yes of course it sodding is' and to these responses you've just got all redfaced and argued against them. All I can think of is that you want peoples blessing for this ridiculous act for some reason. In all seriousness your better off not having one, cos you'll end up playing like firing from the hip is at all accurate, your better off looking at your screen and thinking 'i'll hit somewhere round there if I'm lucky'.

What the hell are you using PERMANENT marker for anyway? Why not non-permanent and save yourself the hassle with the alcohol? Or are you so close to the screen that you keep rubbing it off with your face which is why your eyesight's so ****ed up you can't see the centre of the thing in the first place?
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: Screen Dot's and AR Kits

Post by fuzzhead »

Thread will be locked if there is any more bitching in here guys.

to the OP: I would consider it prety poor sportsmanship to do this, the same as I would consider server admins checking bf2cc chat to see where caches are/know when vehicles are getting lasered/etc.

However unlike some posters here I dont consider it an outright "cheat" and I dont think getting your crosshair back will effect the game that much or give you too much of an advantage because of the deviation system, my aforementioned examples of "exploits" are far worse I think...

IMO its just bad sportsmanship, but if you feel its required for you to be effective, then so be it... but dont be surprised if the massive majority ***** at you when you tell them what you do....

As for everyone else: dont jump on the flame wagon please... I think its prety common sense that putting a mark in middle of screen in a game that specifically removed that is prety unsportsmanlike, theres no need to get uncivil about it, just state your opinion on it, and thats it. The OP obviously feels strongly on the topic so dont look like his mind will be changed by swearing at him, simple reason is alot more effective than getting angry.
Farks
Posts: 2069
Joined: 2007-01-20 00:08

Re: Screen Dot's and AR Kits

Post by Farks »

I sometimes use the comm rose to get a aiming ref. ;)
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Screen Dot's and AR Kits

Post by Alex6714 »

To be honest I wouldn´t bother marking my screen, just isn´t worth it for me, though I think crosshairs, or at least a simple form are a good way of representing the feel of the weapon/ease of aim in close quarters.
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Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Screen Dot's and AR Kits

Post by Spec »

I'm sorry for sounding too harsh.

Just to clarify: It is of course not nearly as bad as aimbots or other, real 'hacks'. What I meant by 'cheat' was the word in a wider sense, not equal to 'hack'.

It's no good sportsmanship, but I don't want a flame war or anything.

So yeah, play without and we're fine.
gazzthompson
Posts: 8012
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Re: Screen Dot's and AR Kits

Post by gazzthompson »

Alex6714 wrote:To be honest I wouldn´t bother marking my screen, just isn´t worth it for me, though I think crosshairs, or at least a simple form are a good way of representing the feel of the weapon/ease of aim in close quarters.
like i and everyone have said, experience (and i dont mean 12hrs a day for couple of years) playing PR, or ANY game for that matter, will give you the ability to naturally judge the center of your screen to a high degree of accuracy. There is no need for artificial assists.
Warpig-
Posts: 1610
Joined: 2008-08-06 20:29

Re: Screen Dot's and AR Kits

Post by Warpig- »

NyteMyre wrote:You placed a red dot on your monitor ??


*Burst out in a uncontrollable laughter*
You can do it with bluetac (or whatever you have in Europe). That's an old trick DoDers used to do back in the day

I think it's pretty lame too. If you were supposed to have a crosshair, they would have given you one.
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Rhino
Retired PR Developer
Posts: 47909
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Re: Screen Dot's and AR Kits

Post by Rhino »

gazzthompson wrote:like i and everyone have said, experience (and i dont mean 12hrs a day for couple of years) playing PR, or ANY game for that matter, will give you the ability to naturally judge the center of your screen to a high degree of accuracy. There is no need for artificial assists.
x2. Over time you get "a feel for the weapon" ingame just like you do in r/l, and you can easily just react by pointing at the right place and firing. I've never really ever had a problem with this ever since I started playing PR with being able to tell where the centre of the screen is by just looking at where your weapon is pointing.
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Smegburt_funkledink
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Re: Screen Dot's and AR Kits

Post by Smegburt_funkledink »

[R-DEV]Rhino wrote:x2. Over time you get "a feel for the weapon" ingame just like you do in r/l, and you can easily just react by pointing at the right place and firing. I've never really ever had a problem with this ever since I started playing PR with being able to tell where the centre of the screen is by just looking at where your weapon is pointing.
Very true, meaning we all have a fair game with no kind of cheating... If only you'd stop using your Dev hax, it'd all be fair. :-P
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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Screen Dot's and AR Kits

Post by Alex6714 »

gazzthompson wrote:like i and everyone have said, experience (and i dont mean 12hrs a day for couple of years) playing PR, or ANY game for that matter, will give you the ability to naturally judge the center of your screen to a high degree of accuracy. There is no need for artificial assists.
True but you still don´t get the feel of the weapon and although I know more or less the centre of my screen, well enough anyway, it doesn´t compare to the ease of pointing a weapon in close quarters.

Im not saying bring back crosshairs, I am fine either way, I just don´t think they are as "unrealistic" as some say they are.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Screen Dot's and AR Kits

Post by gazzthompson »

if anything, in PR you get the "feel of the weapon" alot quick and easier than RL as your weapon is point in the same direction at all times and the rounds come out of the center of screen. its a very basic skill that most gamers have gain with a small amount of play time.
Deathangel_321boom
Posts: 29
Joined: 2007-05-18 11:35

Re: Screen Dot's and AR Kits

Post by Deathangel_321boom »

I wouldn't allow it either, firing from the hip shouldn't be that accurate anyway. Why do you think sights are there! Extreme CQC I know well enough where it is. If you take time and with practice you get to know where it is for slightly longer shots. And theres always tracers on ARs for adjustment...

If Special forces kits were around it'd be cool for them alone to have crosshairs unzoomed, they're trained to fire quickly from the shoulder. But you could argue thats the players responsibility to be elite :D
Last edited by Deathangel_321boom on 2009-09-23 15:43, edited 1 time in total.
Reason: added a bit
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Screen Dot's and AR Kits

Post by gazzthompson »

50m accurate hip firing.

SAW hip firing. - Xfire Video

no crosshair or red dot needed.
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