Should Logistics become a direct part of the Gameplay!??
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Dr.Spangle
- Posts: 870
- Joined: 2004-07-23 12:00
Nope, because you can either wait 5 seconds for the medic to revive you so you can keep fighting with all your veterancy status and any weapons or other perks you might have picked up, as well as your location OR you can be slapped across the face with a 20 second respawn time, and be thrown back into your home base with no weapons, no veterancy status or any other perks, and a long walk to your nearest outpost (or, a quick drive in a friendly teammate's vehicle if they all haven't been used elsewhere/destroyed, but you still lose all your other perks).
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Ugly Duck
- Posts: 975
- Joined: 2004-07-26 02:23
Hows about as a little living incentive, we make it so its slightly impaired, moves slower, crosshairs close slower but still close as close as they normally would, just takes longer. And throw in a 1 minute spawn time. presto, you will wait there for a medic and there will be medics out there who want the job of saving people from such a terrible fate.
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Dr.Spangle
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TheUnkn0wnS0ldier
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Evilhomer
- Retired PR Developer
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If you want it to be really realistic you would have a 20 second long death of which consists of the soldier writhing in agony and screaming, (Ive seen this before and you feel really guilty for the guys.) However I would understand if this would make the game a bit excessive in violence. Also another idea that just spawned out of my head is transporting vehicles by plane. Stick a couple of challenger II in a hercules and wath the airdrop. And finally how about female soldiers! Now that would be intersting... See how many Guys will shoot a girl... 
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Dr.Spangle
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JS.Fortnight.A
- Retired PR Developer
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I think it the whole groaning in agony in the final few seconds/minutes of life would be a very 'realistic' feature and would really show off the 'horrible' side of war. Which many players of games like BF1942/DC are 'sheltered' from and may never see.
Heck we may have to put a:

or

On our mod, lol. or have a ESRB Rating of Mature-Adult
Heck we may have to put a:

or

On our mod, lol. or have a ESRB Rating of Mature-Adult
Project Reality Operations Lead v0.2-0.3


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Dr.Spangle
- Posts: 870
- Joined: 2004-07-23 12:00
No we don't. There's a specific reason why there's a huge ESRB WARNING!!! GAMEPLAY MAY CHANGE DURING ONLINE PLAY!
The reason for this is to warn parents that people might be dropping F-Bombs all over the game server little Johnny plays on. However, luckily for us, that clause also works for mods! Heck, we could even throw in pornography and they can't touch us!
The reason for this is to warn parents that people might be dropping F-Bombs all over the game server little Johnny plays on. However, luckily for us, that clause also works for mods! Heck, we could even throw in pornography and they can't touch us!
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JS.Fortnight.A
- Retired PR Developer
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Evilhomer
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Dr.Spangle
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Dr.Spangle
- Posts: 870
- Joined: 2004-07-23 12:00
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JS.Fortnight.A
- Retired PR Developer
- Posts: 3469
- Joined: 2004-07-23 12:00
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Dr.Spangle
- Posts: 870
- Joined: 2004-07-23 12:00
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JS.Fortnight.A
- Retired PR Developer
- Posts: 3469
- Joined: 2004-07-23 12:00
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JS.Fortnight.A
- Retired PR Developer
- Posts: 3469
- Joined: 2004-07-23 12:00

