what do you call Base Rape?
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CallousDisregard
- Posts: 1837
- Joined: 2009-06-02 11:31
Re: what do you call Base Rape?
I am not advertyising but TexasTeamPlayers allows main base attack on all maps although I think it is relatively rare and even less frequently successful since people on that server are at least prepared for the possibility.
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Jedimushroom
- Posts: 1130
- Joined: 2006-07-18 19:03
Re: what do you call Base Rape?
Baserape should only be an issue if the base would realistically be many kilometres away (see Kashan, Quinling, Russian tank spawn on Silent Eagle, etc.). Some servers also take issues with it as realistically any front line base would have a dedicated defence force, and no players can be bothered to do this. The latter reason I find to be pretty weak, as it takes fewer players to effectively defend a base than it takes to successfully attack it.
I think final cappable flags being actually inside an enemy main base such as in Silent Eagle and Barracuda is part of the problem, and that the flag should be moved a decent distance away from the vehicle and player spawn points.
I think final cappable flags being actually inside an enemy main base such as in Silent Eagle and Barracuda is part of the problem, and that the flag should be moved a decent distance away from the vehicle and player spawn points.

"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
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johntheripper711
- Posts: 10
- Joined: 2010-02-11 22:03
Re: what do you call Base Rape?
A note to those that say what i did wasn't beneficial to my team, well the idea was like i said to kill the enemy apc's which were dominating my team's infantry, which we all know those btrm's can do if used right. now i only going special forces when the enemy is using an assist a little to well, so i try to kill it where it's guard will be let down the most (near it's base, where it rearms). but i always leave some exit untouched, because I want it to be somewhat fair and not overkill.
also awesome how this is my second thread and it's on page 5.
also awesome how this is my second thread and it's on page 5.
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BlackFallout
- Posts: 47
- Joined: 2007-10-30 07:35
Re: what do you call Base Rape?
I'd love if the devs made a map where one team was defending and one was attacking.
The defending team gets a "set up" time and then the enemy attacks them!
The defending team gets a "set up" time and then the enemy attacks them!
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: what do you call Base Rape?
What....like siege at OchamiraBlackFallout wrote:I'd love if the devs made a map where one team was defending and one was attacking.
The defending team gets a "set up" time and then the enemy attacks them!
Combined Offensive Mod
"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
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Sliver
- Posts: 19
- Joined: 2009-01-11 12:53
Re: what do you call Base Rape?
Placing mines in front of the mainbase-exit is the same like someone sh*t ahead your front-door @home. There is no problem cause you can still exit your house through the backdoor or you remove it but - would you like it...? 
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Human_001
- Posts: 357
- Joined: 2008-08-02 10:26
Re: what do you call Base Rape?
There is no such thing as "Base Rape" in real life.
'Base Rape' when happens in real life it is called 'Attacking Enemy Base' or for receiving side 'Received attack to our Base'
Since this game, as far as I recognize, was meant to depict reality as much as possible using BF2 engine, thus no such thing as Base Rape.
As for FPS game definition of Base Rape, I will say Any kind of attack on spawn point that makes receiving side team players feel not fun because of it. Whether it's killing vehicle or killing player after spawning etc etc.
'Base Rape' when happens in real life it is called 'Attacking Enemy Base' or for receiving side 'Received attack to our Base'
Since this game, as far as I recognize, was meant to depict reality as much as possible using BF2 engine, thus no such thing as Base Rape.
As for FPS game definition of Base Rape, I will say Any kind of attack on spawn point that makes receiving side team players feel not fun because of it. Whether it's killing vehicle or killing player after spawning etc etc.
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FuzzySquirrel
- Posts: 1410
- Joined: 2008-06-18 06:13
Re: what do you call Base Rape?
Baserape is killing anything thats under the mapper placed Dome Of death...They put that there for a reason..

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BlackFallout
- Posts: 47
- Joined: 2007-10-30 07:35
Re: what do you call Base Rape?
If thats a level in PR, I haven't play it![R-COM]$pyker wrote:What....like siege at Ochamira
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: what do you call Base Rape?
Personally I dont care about base rapes if the mapper
- Places spawns in cover
- Those spawns shouldn't be camp-able.
- Dome of death (for gameplay reasons)
- Large about of spawn points

"apcs, like dogs can't look up" - Dr2B Rudd
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Rissien
- Posts: 2661
- Joined: 2008-11-07 22:40
Re: what do you call Base Rape?
Militia attacking a British held complex. Only flags are where British are defending.BlackFallout wrote:If thats a level in PR, I haven't play it!
MA3-USN Former
クラナド ァフターストーリー
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Spuz36
- Posts: 533
- Joined: 2007-08-11 11:52
Re: what do you call Base Rape?
Only would call it base rape if the server had a rule against it. Otherwise it is just main attack. I frequent TTP where it is allowed but it really does not happen often. When it does, it usually hurts the attacking team more than the defender(unless its organized full fledge 4 tanks or something), because their assets are being put toward the main attack. (this is most noticeable on Kashan or Qin).
Seeing that most mains now have base defenses, they are put there for a real life reason in defense. The team should use them if they are attacked. Otherwise I guess they are a waste of objects on a map.
Would let the last determination be to the server admins. But with the map sizes, I can't completely agree with the non-permitting of main base attack.
Mines in front of a base I would not call base rape, a combat engy could easily go remove them(teamwork!) or a different path could be taken by vehicles since it is doubtful all entrances are blocked by only one mine(most of the time, thinking about ammo supply, different in INS maps which was already discussed). I guess a shooting hazard would be a greater threat, but I doubt we will get auto turrets to pop out of mines.
Seeing that most mains now have base defenses, they are put there for a real life reason in defense. The team should use them if they are attacked. Otherwise I guess they are a waste of objects on a map.
Would let the last determination be to the server admins. But with the map sizes, I can't completely agree with the non-permitting of main base attack.
Mines in front of a base I would not call base rape, a combat engy could easily go remove them(teamwork!) or a different path could be taken by vehicles since it is doubtful all entrances are blocked by only one mine(most of the time, thinking about ammo supply, different in INS maps which was already discussed). I guess a shooting hazard would be a greater threat, but I doubt we will get auto turrets to pop out of mines.
