Is PR really a reality mod?
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Nyarlathotep
- Posts: 15
- Joined: 2010-01-06 04:40
Re: Is PR really a reality mod?
So I sort of get the feeling that the original intent of this topic was simply just so you could start throwing other accusations... does anyone else get that feeling?
I'm not exactly sure what you expect to achieve, Vepr... mods for BF2 are not disjoint sets; they can share features among themselves and it's not actually some terrible act of plagiarism. Especially since most everything that comes into PR now was suggested a long, long time ago... If you seriously intend to argue about who did what first, you had better do your research.
As far as settings go, I don't think it's offensive for ANY place to be set as a battleground. I think having a generic American Midwest battleground would be really cool even if it was between IDF and Canada. Just because you choose to be offended doesn't really make it that bad of a thing for the developers to arbitrarily pick a theme for a map. Like many have said, PR is about realism in a setting designed to appear realistic - a lot like Flashpoint has always used random little islands that don't exist.
Overall, though, I doubt this thread was intended to actually be constructive.
I'm not exactly sure what you expect to achieve, Vepr... mods for BF2 are not disjoint sets; they can share features among themselves and it's not actually some terrible act of plagiarism. Especially since most everything that comes into PR now was suggested a long, long time ago... If you seriously intend to argue about who did what first, you had better do your research.
As far as settings go, I don't think it's offensive for ANY place to be set as a battleground. I think having a generic American Midwest battleground would be really cool even if it was between IDF and Canada. Just because you choose to be offended doesn't really make it that bad of a thing for the developers to arbitrarily pick a theme for a map. Like many have said, PR is about realism in a setting designed to appear realistic - a lot like Flashpoint has always used random little islands that don't exist.
Overall, though, I doubt this thread was intended to actually be constructive.
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: Is PR really a reality mod?
having AT <> copying another mod, if you search around forums this things were suggested at least like 3 years ago maybe even more, on top of that deployable assets are ingame for quite a while so AT is just a evolution of it and has nothing to do with your mod.
Personally i haven't even heard about GC till last week, when somebody made a post about it here
and i cant see how one can get offended by small caption of countries name in bunch of screenshots, which do not offend anyone in any way and chechens are not ingame anymore, it was renamed into more generic "militia".
Or should all citizens of all respective factions in PR get butthurt from now on? its a bloody game
oh, and in b4 somebody will accuse PR in stealing shooting weapon concept from, lets say, Doom
Personally i haven't even heard about GC till last week, when somebody made a post about it here
there are lots of other fictional factions/battles/places but for some reason you left them outI am from Ukraine and i have never herd of the recent battle that took place in Ukraine. Why does Chechnya come in Ukraine? I even doubt Chechnya still fights
and i cant see how one can get offended by small caption of countries name in bunch of screenshots, which do not offend anyone in any way and chechens are not ingame anymore, it was renamed into more generic "militia".
Or should all citizens of all respective factions in PR get butthurt from now on? its a bloody game
oh, and in b4 somebody will accuse PR in stealing shooting weapon concept from, lets say, Doom
in what? or you think insurgency only in afghan/iraq will be fun?Is substantially less a realism mod now than it was a few years ago too.
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: Is PR really a reality mod?
Alright, well can we wade through the obfuscation of emotion in this thread and address what the actual problem is? Is it, as the opening post states, bringing issue with a single map of which VEPR disagrees with the realistic likelihood? Is it actually a big dummyspit at lack of enthusiasm for one's own mod, thus pushing the blame to developers of another mod simply because it happens to be popular? Is it a complaint that ideas were stolen from the OP's mod, or was that just a thinly veiled jab?
Rather than making this a big personal mud slinging match, why not everyone have some constructive input.. but to do that we need to know what the actual grievances are, rather than emotive rants...
Rather than making this a big personal mud slinging match, why not everyone have some constructive input.. but to do that we need to know what the actual grievances are, rather than emotive rants...
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UberWazuSoldier
- Posts: 82
- Joined: 2008-08-08 06:23
Re: Is PR really a reality mod?
You think North Koreans fighting in America with the Chinese would be realistic? Battle scenarios are part of realism - that's what he means.
EDIT: Okay, I agree that we need to have an emotionally detached shakedown of what we are arguing about.
EDIT: Okay, I agree that we need to have an emotionally detached shakedown of what we are arguing about.

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Spush
- Retired PR Developer
- Posts: 4359
- Joined: 2007-02-19 02:08
Re: Is PR really a reality mod?
Think this thread should be locked...
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Nyarlathotep
- Posts: 15
- Joined: 2010-01-06 04:40
Re: Is PR really a reality mod?
Why? What added value does it bring to the gameplay? "Wow, I really feel more in-tune with the game because the guys I'm shooting have a different flag on their uniform!"UberWazuSoldier wrote:You think North Koreans fighting in America with the Chinese would be realistic? Battle scenarios are part of realism - that's what he means.
Sorry, I don't buy that. Couldn't care less. When it comes to 'realism games', the GAMEPLAY is what matters, not the backstory.
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UberWazuSoldier
- Posts: 82
- Joined: 2008-08-08 06:23
Re: Is PR really a reality mod?
In a moment, we're getting to the nitty-gritty - without the frustration from both sides.
Okay, so essentially the two suggestions I get from this topic is that PR's battle scenarios are a tad far-fetched, and that PR's popularity makes it over-represented in arguments over the validity of ideas.
The battle scenario thing isn't really critical, but I personally like to have it making sense. Operation Flashpoint: Dragon Rising did a very good job of backstory, and that's why I like that game.
Okay, so essentially the two suggestions I get from this topic is that PR's battle scenarios are a tad far-fetched, and that PR's popularity makes it over-represented in arguments over the validity of ideas.
The battle scenario thing isn't really critical, but I personally like to have it making sense. Operation Flashpoint: Dragon Rising did a very good job of backstory, and that's why I like that game.

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Vepr
- Posts: 30
- Joined: 2010-02-23 02:25
Re: Is PR really a reality mod?
I'm beggining to think PR doesn't respect the lives of those who died in war... GC might be a conflict but we respect those who fought in Georgia.
Pr seems to be skipping all over the place, even if there was no battle.
I bet in the next few post you are gonna whine and say that all american troops died and that bullshit but what about the people that they killed, huh?
Pr seems to be skipping all over the place, even if there was no battle.
This is how i will remember the mod from now.Project Reality wrote:It is all just for fun.
I bet in the next few post you are gonna whine and say that all american troops died and that bullshit but what about the people that they killed, huh?
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AgentMongoose
- Posts: 265
- Joined: 2008-09-02 19:03
Re: Is PR really a reality mod?
I asked because I got that feeling, where he said it up front you didn't... Hence my asking.UberWazuSoldier wrote:Me and VEPR are the developers. That's a pretty strong affiliation if you ask me.
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UberWazuSoldier
- Posts: 82
- Joined: 2008-08-08 06:23
Re: Is PR really a reality mod?
Okay, that's another good point linked to battle scenario. I suppose that we do often forget that these are real conflicts with real people dying, so mixing in fictitious ones is possibly offensive for Vepr and others.
EDIT: Sorry I snapped at you, AgentMongoose - just started to feel backed up against the wall. Anyway, hopefully this thread can become a more philosophical debate about whether fictional wars can be side-by-side with real ones.
EDIT: Sorry I snapped at you, AgentMongoose - just started to feel backed up against the wall. Anyway, hopefully this thread can become a more philosophical debate about whether fictional wars can be side-by-side with real ones.

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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Is PR really a reality mod?
Goodbye Vepr, you've managed to start with negative feedback, turn to whining that you're mod isnt as popular, then moved on to insults, now moved on to really bad insults insulting not only the mod but our honour.
I expect you are going on a holiday from these forums, and I wish you well, and good luck with your mod, and I do mean that sincerely since compeition between mods keeps the mod market going.
I expect you are going on a holiday from these forums, and I wish you well, and good luck with your mod, and I do mean that sincerely since compeition between mods keeps the mod market going.
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: Is PR really a reality mod?
UberWazu, can I suggest you let vepr go and cool off and you field questions henceforth...? He's doing your mod quite a disservice, coming off as rather arrogant and inflammatory, whereas I see the majority of your posts as logical and cool headed.
If the thread continues down this path it will just escalate and get locked, and I hate it when threads that could spur good discussion get locked due to the immaturity of posters.
If the thread continues down this path it will just escalate and get locked, and I hate it when threads that could spur good discussion get locked due to the immaturity of posters.
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PRC_Heavy_Z
- Retired PR Developer
- Posts: 1088
- Joined: 2007-02-25 22:56
Re: Is PR really a reality mod?
If GC mod integrate their own depoly-able machine gun, no reasonable person would bash the mod. It is not as if the idea itself is an intellectual property.
Truthfully, once someone thinks of the idea of deploying different assets on the map, it does not take that much original thought to come up with depoly AT or MG positions. In fact, if you look do a search through this forum, suggestions of deploy-able MG and Tow positions had been suggested by community members long before.
I understand that you maybe frustrated due to the fact that your idea, which you may have thought up with or without outside influence, have been or are planning to be integrated into PR. I have seen on your moddb.com page that you put a caption under one of your in-game shots of vehicle airlifting "PR Do Not Steal". However, ideas are meant to be shared. Should the rest of the world skirt around the usage or research of gunpowder simply because the Chinese invented it first?
In the end, all that matters imo is the application of the idea and how it affects your mod. All in all, if you are trying to make a mod that is of similar genre compared to PR, you are going to have a hard time trying to compete (I'm guessing that's what you are trying to do) as PR has a much larger community and team and thus much more brainstorming power. Any idea that GC mod has that may have application in PR probably will be considered for integration (if the PR team hasn't already considered it) and there nothing wrong with that.
Truthfully, once someone thinks of the idea of deploying different assets on the map, it does not take that much original thought to come up with depoly AT or MG positions. In fact, if you look do a search through this forum, suggestions of deploy-able MG and Tow positions had been suggested by community members long before.
I understand that you maybe frustrated due to the fact that your idea, which you may have thought up with or without outside influence, have been or are planning to be integrated into PR. I have seen on your moddb.com page that you put a caption under one of your in-game shots of vehicle airlifting "PR Do Not Steal". However, ideas are meant to be shared. Should the rest of the world skirt around the usage or research of gunpowder simply because the Chinese invented it first?
In the end, all that matters imo is the application of the idea and how it affects your mod. All in all, if you are trying to make a mod that is of similar genre compared to PR, you are going to have a hard time trying to compete (I'm guessing that's what you are trying to do) as PR has a much larger community and team and thus much more brainstorming power. Any idea that GC mod has that may have application in PR probably will be considered for integration (if the PR team hasn't already considered it) and there nothing wrong with that.
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Spush
- Retired PR Developer
- Posts: 4359
- Joined: 2007-02-19 02:08
Re: Is PR really a reality mod?
With this type of insults its just going to hurt the image of your mod even more...
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maarit
- Posts: 1145
- Joined: 2008-02-04 17:21
Re: Is PR really a reality mod?
for me pr is for fun.
if i wanna get serious,i read a book.
if i wanna get serious,i read a book.
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AgentMongoose
- Posts: 265
- Joined: 2008-09-02 19:03
Re: Is PR really a reality mod?
Vepr wrote:I'm beggining to think PR doesn't respect the lives of those who died in war... GC might be a conflict but we respect those who fought in Georgia.
Pr seems to be skipping all over the place, even if there was no battle.
This is how i will remember the mod from now.
I bet in the next few post you are gonna whine and say that all american troops died and that bullshit but what about the people that they killed, huh?
How dare you suggest such a thing. a large number of the team and the community are millitary personel from all over the world.
A huge number of the players are related to the millitary in some way.
How dare you suggest that since this mod was developed for fun that it dissrespects our fallen soldiers.
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UberWazuSoldier
- Posts: 82
- Joined: 2008-08-08 06:23
Re: Is PR really a reality mod?
I don't think he should be banned or anything, I think he just feels pretty passionately about this. Georgian Conflict is only set in Georgia, so I guess that ties in.
I don't want this to take away from PR (not that it will anyway), but maybe as an alarm bell that the maps are getting a little left-of-field? I still like the mod anyway.
AgentMongoose - It may not be your opinion, but it is his. Please don't let this thread reflect badly on either mod, but respect his opinion all the same.
I don't want this to take away from PR (not that it will anyway), but maybe as an alarm bell that the maps are getting a little left-of-field? I still like the mod anyway.
AgentMongoose - It may not be your opinion, but it is his. Please don't let this thread reflect badly on either mod, but respect his opinion all the same.

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Vepr
- Posts: 30
- Joined: 2010-02-23 02:25
Re: Is PR really a reality mod?
I didn't whine that my mod is not as popular as PR. I am happy that i get people playing GC.
Another thing is that this last post of yours just simply because you have nothing to say... you know i thought i would get a point across that you have to be careful where you step. i think you should be able to take and understand negative comments, and you should have a way of defending your action in someway.
Guys be careful of what you do in PR, don't cross the line and let other mods shine.
Another thing is that this last post of yours just simply because you have nothing to say... you know i thought i would get a point across that you have to be careful where you step. i think you should be able to take and understand negative comments, and you should have a way of defending your action in someway.
Guys be careful of what you do in PR, don't cross the line and let other mods shine.
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Vepr
- Posts: 30
- Joined: 2010-02-23 02:25
Re: Is PR really a reality mod?
Or go to war and experience it for your self.maarit wrote:for me pr is for fun.
if i wanna get serious,i read a book.
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UberWazuSoldier
- Posts: 82
- Joined: 2008-08-08 06:23
Re: Is PR really a reality mod?
Okay, I think maybe we should lock this thread. It's not really getting anywhere and I'm sure we could all go on for days about this without coming to a conclusion.
That's very below the belt, mate.With this type of insults its just going to hurt the image of your mod even more...


