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Re: Mumble development
Posted: 2010-04-30 14:26
by Tartantyco
lol, what the hell jonny? The numpad keys are not the same as the numbered keys below the F keys. If you assign them in mumble for instance they're listed as "num#", instead of just"#".
Also, they've been used pretty much forever as whisper keybinds in the PRT and pretty much any clan there is.
Re: Mumble development
Posted: 2010-04-30 14:45
by PLODDITHANLEY
Well that's sorted out pretty conclusively so what we would all give the Mumble DEV's a big kiss for (I might even go further honey

:
Mumble 1.2.2 soon 1.2.3 used as PR mumble (10th community take note)
Numpad keys used as direct channel/whispers to corresponding squad with 0 or enter being Force centre in SL channel
And a big hug for this:
Standardisation of squad numbers V function - now that's complicated and should bring on the posts.
Then if the off the map and high altitude disconnects were sorted, that'd be perfection, if everyone was also registered to avoid the occasional mumble spam idiots constantly changing his name shenanigans.
Anything else .... I guess all this could apply to ARMA2 also, but with the far more realistic radio set up planned maybe not....
Re: Mumble development
Posted: 2010-05-01 16:15
by PLODDITHANLEY
Re: Mumble development
Posted: 2010-06-01 05:47
by Wicca
So? Any news on this project?
I am currently playing around with the ARMA 2 plugin for Mumble in 1.2.2
Ive also found out they remove the old function of Force center and stuff, so you need to set a whispe key to current channel, nice thing about it though, is alot more customization

Re: Mumble development
Posted: 2010-09-06 08:53
by maarit
maybe mix MUMBLE and PRSPY together?
in PRSPY you can log in to the server just pushin CTRL+Shift and click mouse button.
so there would be some code that when you do that,it first logs in that servers mumble channel and then actually server.