Ford_Jam wrote:It's certainly possible but it would look silly, and personally it would be annoying.
If you look up some of the Dev's work on 3D sights on Youtube I believe one of the videos shows a deviation indicator in a corner of the HUD.
afaik such an indicator is being implemented soon, but someone may want to correct me on that.
That's true, perhaps there could be an option to turn it on and off, adjust the transparency, etc...
Also can someone confirm does the red dot have less deviation time than a magnified scope?
Also I don't think we should have bullet drop off at all, there is bullet drop off no matter what range, the C7's magnified scope for example has a dial you can adjust in a flash with 2 fingers for 200,400,600,800m...either we should all have to adjust our sights, or it should just be assumed by the game that they are always adjusted. Also for example the weapon is "zeroed" at 200m, which is the lowest the site goes, so to hit something at 100m you actually have to aim 3 inches below the target due to the trajectory of the bullet. and for example if you're firing at something 300m away, thats what the other markings on the sight are for (since it only goes from 200 to 400m). I think it's foolish that you have a dead shot up to x meters and then all of a sudden have to aim up for bullet drop.