[Audio] PR 0.973 Anders Soundmod 0.5

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Pvt.LHeureux
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Pvt.LHeureux »

Average Daniel's post lol
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Daniel
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Daniel »

Pvt.LHeureux wrote:Average Daniel's post lol
xD :D What? Not okay? It's a very impressive feedback imo... :p
WeeD-KilleR
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Re: [Audio] PR 0.973 Anders Soundmod

Post by WeeD-KilleR »

sry it's less then a feedback and more as an annyoing writing style. sry but you are writing like a 5 years old.
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Daniel
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Daniel »

sry, but how I wrote is the best way to express an opinion about SOUNDS. ;)
rushn
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Re: [Audio] PR 0.973 Anders Soundmod

Post by rushn »

maybe stop writing sounds like Pffffttttttt!!! , SHSHSHSHSHSHS!!!!! ,BOOM BOOM BOOM!!! etc


since none of us know what they mean except you

and this
Daniel wrote:EPIC, missing the "ShhhhHHHHHHHHH!!!! " And not the/that DIRECT "PFFfffff!" u understand?
WTF Cobra gatling= .50 cal or what? xD :D "BOOM BOOM BOOM" to heavy imo. That small BRDM or whatever @ the end, nice gun sounds, though I have no idea if really sounds like that in reality.
no, no one understands...


also the cobra's gun is a 20mm 3 barreled Gatling cannon

here is the video on how it sounds
Last edited by rushn on 2012-05-01 16:23, edited 2 times in total.
Moonlight
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Moonlight »

All that pewpewpewpewepwewpewpewpewepwewe make me want to try out the soundmod finally.
( ;) )
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Navo
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Navo »

WeeD-KilleR wrote:sry it's less then a feedback and more as an annyoing writing style. sry but you are writing like a 5 years old.
Says the guy not using capital letters. :D
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Daniel
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Daniel »

WeeD-KilleR wrote:sry it's less then a feedback and more as an annyoing writing style. sry but you are writing like a 5 years old.
Navo wrote:Says the guy not using capital letters. :D
:lol: :thumbsup:

@Rushn: I think a good amount of people will understand that sentence u quotet in fat letters. I had a reason for 1st using small, THEN capital "h/H"s. (I meant the volume, small "h" is more soft/silent than capital "H").
xatu miller
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Re: [Audio] PR 0.973 Anders Soundmod

Post by xatu miller »

Great sound mod! I would actually be very happy if this was integrated in to the original PR.


"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
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Mellanbror
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Mellanbror »

I have a request :)

In PR (vBF2 i guess), when a soldier falls down 1m or similar, there is a quite girlish whimpering-sound.
That makes me giggle (girlishly ofc) IRL and kills immersion hehe. ;)
-=anders=-
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Re: [Audio] PR 0.973 Anders Soundmod

Post by -=anders=- »

Mellanbror wrote:I have a request :)

In PR (vBF2 i guess), when a soldier falls down 1m or similar, there is a quite girlish whimpering-sound.
That makes me giggle (girlishly ofc) IRL and kills immersion hehe. ;)
Tjena mellanbror! Vafan menar du? Haha, f?rstod inte det d?r. Menar du ljudet n?r kroppar nuddar mark?
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Daniel
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Daniel »

Moderator! ONLY english allowed here! ALTHOUGH I could use Google translator, BUT we (communtiy) are laaazy! :D Well, of course Google Transl. still makes too many mistakes...
-=anders=- wrote:Howdy from brother! What the hell do you mean? Haha, do not understand the d? R Do you mean the sound n? R cells touching the ground?
-=anders=-
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Re: [Audio] PR 0.973 Anders Soundmod

Post by -=anders=- »

Daniel wrote:Moderator! ONLY english allowed here! ALTHOUGH I could use Google translator, BUT we (communtiy) are laaazy! :D Well, of course Google Transl. still makes too many mistakes...
Daniel stop that. I felt I had to take it in swedish...
Rudd
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Rudd »

^ the convention is to place a translation next to any non-english text :) it just makes the moderator's lives easier and keeps the discussion inclusive.
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Mellanbror
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Mellanbror »

Anders mate!

(Hehe. Love the google translate. Pretty close Daniel.)

I mean the sound player makes when slightly hurt from a fall or such. Not the impact sound, but the voice itself. Might be the same vocal sound as when you run into another player and get hurt, not sure.

E du me? ;) SWE
With me? ;) ENG
Last edited by Mellanbror on 2012-05-04 06:32, edited 4 times in total.
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-=anders=-
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Re: [Audio] PR 0.973 Anders Soundmod

Post by -=anders=- »

Mellanbror wrote:Anders mate!

(Hehe. Love the google translate. Pretty close Daniel.)

I mean the sound player makes when slightly hurt from a fall or such. Not the impact sound, but the voice itself. Might be the same vocal sound as when you run into another player and get hurt, not sure.

E du me? ;) SWE
With me? ;) ENG
Haha yeah, those are the same as when youre bleeding.. :) ive changed those old ones and added even more. Goes for death sounds aswell. Also new "revive damage" voices. And new cough sounds.
Mellanbror
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Re: [Audio] PR 0.973 Anders Soundmod

Post by Mellanbror »

-=anders=- wrote:Haha yeah, those are the same as when youre bleeding.. :) ive changed those old ones and added even more. Goes for death sounds aswell. Also new "revive damage" voices. And new cough sounds.
NICE! =) At last our soldiers will sound like men ;)
Tack/thx
sweedensniiperr
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Re: [Audio] PR 0.973 Anders Soundmod

Post by sweedensniiperr »

Mellanbror wrote:NICE! =) At last our soldiers will sound like men ;)
Tack/thx
but they'll still bleed from a small drop lol
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