Posted: 2007-10-03 11:03
And I think that 25 SpecOps + 5 Officer kits on a 64-slot server at one time would -SUCK-crudge wrote:i think the spec ops kit need to be more used and have more stuff, so players can do the real spec ops thing and hold up aginst 200 insurgents and get deep behind enemy lines (this whole post is coming from a al basrah point of view)
No armour, limited effectiveness weapon (albeit good in CQB, it's pants at range), no extra ammo... limited survivability.
And anyways, the main point is in the title : SPECIAL Operations - there shouldn't be many more than 4 of these in a 32-man team.
vBF2 SpecOps Ub3rN00bs really piss me off with their prone-and-headshot tactics... their double-SLAM-a-tank tactics (which dont work anyways)... and the fact that often as not they get the SpecOps kit then grab the sniper rifle and go camp somewhere on the map that's totally feckin' pointless.
ARGH !
Good riddance to bad rubbish - make the SpecOps kit limited to 4-in-32, and it'll generally increase the length of time the tickets last against G3s.