Here are some more pics... in a more urban setting:
Is there a way to control how much light "reflects" off of the uniforms? the colors are fairly accurate but it seems the major issues are the grey and green colors seem to almost shine brightly on heavy woodland maps.
The things I would suggest tweaking are:
* darker and larger brown/green patches
* revert the kit bags (camel-backs, backpack, magazine bag etc.) back to the original olive green color. Did some research and apparently there aren't going to be digital patterned bags IRL. The ghillie suit should be reverted as well.
Other than that the new uniforms are HOT, nice work
BTW, played it on Bi Ming and OGT, they work fairly well, at long distance they look like a big olive blotch... but up close its effectiveness really depends on if you are in the light or not.
I'll add more pics when I've time and when I'm not a lazy swine
