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Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-17 19:18
by Max_
Another Minimap Update:

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I am no longer painting the fields because I will repaint the whole map soon.
Added Taliban HQ.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-17 19:22
by Arc_Shielder
It's looking good. Keep it up! ;)

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-19 22:06
by H.sta
I am really liking this map :D

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-24 20:27
by Max_
Thank you. :)

I generated a new Minimap before repainting the terrain to compare them after.
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Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-24 20:57
by Ason
Wow! Great job man, can't wait to see it ingame :)

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-24 22:17
by Mr.VdHeide
Great job!

It looks really nice.





Dj.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-25 22:54
by Max_
After repaint:
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Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-25 23:28
by Raklodder
Do you think this map might be included in v1.4?

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-26 20:09
by Max_
Maybe. :? :

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-26 20:41
by Pronck
Please make sure it is up to Dev standards! I believe they said somewhere they need to know certain things if they want to put it into the release.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-26 20:44
by Mineral
Could do with more screenshots, some statistics on OG,statics,... I can also suggest some more POI. Caves on the west side of the hills. I would also expect a more greener area near the river cause of the irrigation? I would make it more interesting there. At least on the East side of it. The west side should be combat zone anyway.

Keep it up!

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-26 21:37
by Max_
More green area was planned near the rivers, also in the forested area.

I've just added the cave on the hills.

The combat zone around West/South part of the river is planned too, also around the road that goes out to BlueFor Main base.

My biggest problem right now is UG looking like **** (looks really low detailed in-game).
And bad performance, because of the fields, haven't done fields.con yet and didn't make them as one statics.
Also about making the fields as one statics, I'm scared about merging them into one will still cause performance issue, I don't know if I could do a 2 or 3 Part statics would be better than only one?

Once I get the green area and more bumps into the terrain done, I'll get some in-game screenshots.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-26 22:12
by Arc_Shielder
I'm curious about the east area of the map where the hills are located. Will it be climbable if you're heading from the northern fields? Or you have to go along the ridge to the south and then turn east, just north of where the blufor compound is located?

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-26 22:51
by Max_
Yes they are climbable, I still need to smooth it a little bit to make it more accessible

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Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-27 06:54
by Amok@ndy
is your rock texture layer using PlaneMap 1 ?

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-27 07:41
by Ason
I'm sure you know already but my advice to make it more green but still keeping the "desert feeling" around the river is to use grass texture/color with a brush strenght of 50-60 and just briefly paint ontop of the current desert textures, then gradually decrease stenght of the brush as you get further away from the river. I made this grass/dirt mix in the village on bamyan and I think it looks pretty good.

Imo the whole map should be playable. Being able to use the west side only increases the strategic options for the players. Since the taliban base is close to it I think it's especially important since it's seems like a good route for the taliban to flank around to the city.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-27 11:00
by Max_
[R-DEV]Amok@ndy wrote:is your rock texture layer using PlaneMap 1 ?
Yes, it looks weird from the editor.

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Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-27 11:26
by Zeno
I would increase the tiling of your detailtextures as they look veery low-res atm :)

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-05-31 00:30
by Max_
Added a few green area, not done yet.
added UG.
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Re: [Map] Musa Qala (2km) [WIP]

Posted: 2015-06-21 00:43
by James2464
Looking really nice! Keep it up!