Re: [Static Model] Libyan Shrine [WIP]
Posted: 2011-06-23 18:47
This is what the top looks like now:

I could rotate the points to look more like this:


I could rotate the points to look more like this:



Which factions would fight each other on this map ?Shovel wrote:I have been making this for reddeath for his new map, Benghazi. It is the Benghazi Memorial in the south part of the city.
Something like this. But, IIRC, Reddeath is putting this map on hold, so I have put this project on hold as well.Von_Gnome wrote:Mec - Ins i believe (with some tweaks)
That would be awesome !!Von_Gnome wrote:Mec - Ins i believe (with some tweaks)
That's a pity man! Maybe jump on some of the garages/houses for pleym, trying to make them as generic as possible so that they can be featured in different settings (not just one map).Shovel wrote:Something like this. But, IIRC, Reddeath is putting this map on hold, so I have put this project on hold as well.
Unless I should finish it for experience purposes.
Thanks.'[R-DEV wrote:Rhino;1631164']If you did a quick search or took a quick look in the community maps section you would have found this topic: https://www.realitymod.com/forum/f354-c ... ncept.html
Reddeath wrote:I have enlisted in the USMC and am awaiting to go to Basic, Oct 4th. Which needless to say is going to have quite an impact on any work on this. I want to say scrap it until further notice. I really do want to get this done, I feel like I could make a great map and take a lot of interest in mapping altogether, but my concerns are elsewhere at the moment, such as getting myself back in shape.
I really do want to make this map though so I wouldn't say its just scrapped, but I will need to pick up at a later time.
A couple weeks back I attempted to get my XP copy on another partition and it was giving me problems, I do not recall exactly the problem but it has not happened yet.