[R-DEV]Outlawz7 wrote:Known and only happens on co-op.
You're welcome to figure it out, we haven't yet.
About the missing staircase: Someone hit accidently the NOT IN AI tweak button in the BF2 Editor.
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rem *** citybuilding_2a_part2 ***
Object.create citybuilding_2a_part2
Object.absolutePosition -847.507/39.852/-231.043
Object.rotation -24.6/0.0/0.0
Object.layer 1
Object.disableChildren 1
Object.notInAI 1
Remove the last 1 codelines :
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Object.disableChildren 1 Edit disabeChildren disables ladders and such attached to an object as child (OutLawz7)
Object.notInAI 1
When you want, that some statics are not in the COOP WORLD, Press this Button or add manually this codelines to the object in staticObjects.con.
For excample (older versions), you dont need to spawn a huey 150 meters midair overhead the destroyable fence at Barrucada MissileSilo only to destroy it, so no bots cant stuck there. Hit the tweaker button and the fence dissapears.
Same for old kokan wandcarpet where all the bots stucked.
When you mark an object with this 1 codeline in the StaticObjects.con, it will not be rendered in SP or Coop.
Edit : Thanks to Outlawz frr clarification of DisableChildren