Well, next weekend I'll work on the light MEC skin, and I'll see how the rolled up sleeves looks.Stealth Clobber wrote:Exactly!
MEC Desert Urban Combat Uniform
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GeZe
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00SoldierofFortune00
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No, I did not just read the first page. The body armor right now looks odd for some reason and doesn't look that real. I think the black in it is probably the problem if you are trying to make it brown. If you can take out the brown, or darken the brown up a little, it will look a little more realistic.GeZe wrote:Did you see the latest pics or did you just read the first page and post? Because your post is sort odd. The body armour isn't light grey, it's a dark brown...
I think it is fine as it is:
I'm not changing back to black, I think the brown is dark enough.
That is the plan, I am going to remove the sweater from the light MEC soldier.
"Push the Envelope, Watch It Bend"
Tool ~ Lateralus
Tool ~ Lateralus
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GeZe
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Oh yeah, your right.V3N0N_br wrote:Theyll probably not look good cause the model isnt' suit that. =/
Maybe a remodeling or aquisition of this first model would do good. Wich I think is not possible![]()
Anyways, I'll work on it next weekend. But I can tell you the sweater is going.
fine, I'll make it darker and see how it looks00SoldierofFortune00 wrote:No, I did not just read the first page. The body armor right now looks odd for some reason and doesn't look that real. I think the black in it is probably the problem if you are trying to make it brown. If you can take out the brown, or darken the brown up a little, it will look a little more realistic.
Last edited by GeZe on 2007-02-18 19:11, edited 1 time in total.
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GeZe
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GeZe
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V3N0N_br
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GeZe
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do you mean shouldn't? (be in the mod) or should? I am confusedV3N0N_br wrote:just thinking.
Was playing EJOD today, that MEC skin is awesome. The thing is I think should have it in the mod, cause in urban maps it's not that good... in fact in urban i think the brown uniform would give more camouflage. Or maybe a gray one (since US doesn't have it)
I still haven't made the urban version, be patient. This is the total desert one for al fallujah and such desert maps.
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GeZe
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h4xKindros wrote: Can I ask how you extracted the boots and gloves and such from the original?
Ah, good'V3N0N_br' wrote:Geze, what I meant is that it should be in the mod
yes, that is the idea, like how US has woodland and desert versions.'V3N0N_br' wrote: So the maps will have a different texture sulfix, like "urban" for example, this way ppl will be able to have different patterns for each scenario.
EDIT:
guys, do you think I should scale down the pattern (ie smaller patches)? or is it good as it is?
Last edited by GeZe on 2007-02-22 01:01, edited 1 time in total.
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GeZe
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V3N0N_br
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Don't rush. Learn from the heavy things you've done and make it just as good 
Also, for first time got PB kicked, due to a .md5 mismatch. Obviously, since it indicated the objects_client.zip inside BF2's folder as the cause, (but didn't say wich object inside it) it's either the MEC or Cobra skin. Only happened once though.
Also, for first time got PB kicked, due to a .md5 mismatch. Obviously, since it indicated the objects_client.zip inside BF2's folder as the cause, (but didn't say wich object inside it) it's either the MEC or Cobra skin. Only happened once though.

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GeZe
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77SiCaRiO77
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V3N0N_br
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http://img267.imageshack.us/img267/2308 ... 148oz0.jpg
Now this is much better... (I know it's the heavy one heh)
http://img141.imageshack.us/img141/2159 ... 150fk4.jpg
Now this SS is kinda gay lol...
Now this is much better... (I know it's the heavy one heh)
http://img141.imageshack.us/img141/2159 ... 150fk4.jpg
Now this SS is kinda gay lol...
Thanks, it's still r-con not dev hehe'KP' wrote:And V3NON, congrats on Dev status!










