Insurgent and Taliban commander informants
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ma21212
- Posts: 2551
- Joined: 2007-11-17 01:12
Re: [Gameplay] Insurgent and Taliban commander informants
hehehe have each blok of the city rigged with TNT and give the commander the ability to blow each blok when he wants. giggles


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PanzerGhost
- Posts: 2
- Joined: 2009-08-19 03:21
Re: [Gameplay] Insurgent and Taliban commander informants
well thats not what I meant by my suggestions; that would be over kill lolma21212 wrote:hehehe have each blok of the city rigged with TNT and give the commander the ability to blow each blok when he wants. giggles
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Elektro
- Posts: 1824
- Joined: 2009-01-05 14:53
Re: [Gameplay] Insurgent and Taliban commander informants
So if i place a way point 100 m from a cache and a coalition squad goes past it, then it will say " Enemy infantry spottet " and put a marker on where they were last seen?
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DesmoLocke
- Posts: 1770
- Joined: 2008-11-28 19:47
Re: [Gameplay] Insurgent and Taliban commander informants
I am interested in seeing how the informant system will work now with the news of limited map markers as commander. With the changed times from the to-be-released patch 1.5, it will take 7 minutes to place all 7 way markers, no?
Forgive me if this has been answered already. I read about 40 of the 80 or so posts and didn't see an answer.
I checked db's YouTube page but didn't find anything. May we get a short video on how this will work in-game?
Forgive me if this has been answered already. I read about 40 of the 80 or so posts and didn't see an answer.
I checked db's YouTube page but didn't find anything. May we get a short video on how this will work in-game?
Last edited by DesmoLocke on 2009-08-29 07:01, edited 1 time in total.


