*Official* EFx Sound Effects Pack Donations - achieved!

General discussion of the Project Reality: BF2 modification.
the.ultimate.maverick
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Post by the.ultimate.maverick »

Reply sent - thanks
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DMXSNOW
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Post by DMXSNOW »

How much more do we need?
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Grief is nature's most powerful aphrodisiac.
SFA/**]V[E**/L
Posts: 143
Joined: 2006-02-22 06:07

Post by SFA/**]V[E**/L »

PLZ Mav give us a hint, LOL show us the quemical tube with that red up growing blood pressure.LMAO
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the.ultimate.maverick
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Post by the.ultimate.maverick »

We are on about 320, more depending if all those who said they will donate do!

There are also a number of clans who said they would donate who are yet to do so - it is going very well!
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MrD
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Joined: 2006-05-13 16:21

Post by MrD »

and to satisfy all those who have donated, have the devs given a likely timetable?

1) new patch to fix the 1.3 patch
2) the next patch to fix what goes wrong when EA try to patch the 1.3 patch
3) other things involved with progressing the Mod skins/maps/tweaks
4) sorting through 1955 sounds and deciding which ones to use to replace existing sounds and introducing them to the Mod then releasing that!
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[R-MOD]Mongolian Dude:
AH man, sarcasm is so hard to get across the web, even if we are both british :(
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
RikiRude
Retired PR Developer
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Post by RikiRude »

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SFA/**]V[E**/L
Posts: 143
Joined: 2006-02-22 06:07

Post by SFA/**]V[E**/L »

yey, almost there 100+ euros to hit the limit,GOOD JOB GUYS,KEEP IT UP!,THANKS TO ALL.
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.:iGi:. Calcutter
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Post by .:iGi:. Calcutter »

Will sort you out with 10 - 15 euros.
Evilhomer
Retired PR Developer
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Post by Evilhomer »

MrD wrote:and to satisfy all those who have donated, have the devs given a likely timetable?

1) new patch to fix the 1.3 patch
2) the next patch to fix what goes wrong when EA try to patch the 1.3 patch
3) other things involved with progressing the Mod skins/maps/tweaks
4) sorting through 1955 sounds and deciding which ones to use to replace existing sounds and introducing them to the Mod then releasing that!
Although we would like to, we have found in the past sticking to timetables very hard. When we were releasing our first mod, we set some very strict deadlines, and, as we found more problems with the BF2 engine, we ended up having to leave huge lumps out of the mod. therefore,w e promised ourselves no timetables, we will just work to the best of our ability and set out to get every mod build out in the fastest, yet best time possible.
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duckhunt
Retired PR Developer
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Post by duckhunt »

When you actually get the cd's, is it difficult to incorporate them into the game? Or just time consuming.
Edub
Posts: 106
Joined: 2006-05-13 21:53

Post by Edub »

ahhh were soo close, if you havent donated you should just try to give like $5 or something. any little bit helps...I have a feeling that we will get this soon though!!
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

So, I'm sorry if I sound like an idiot but what exactly does this sound pack have on it?
Does it have just weapons or weapons and vehicles. I know it has the sound of the round penetrating ;)
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the.ultimate.maverick
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Joined: 2006-02-19 23:49

Post by the.ultimate.maverick »

It has everything, vehicle sounds, weapons sounds, atmosphere sounds EVERYTHING
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trogdor1289
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Joined: 2006-03-26 04:04

Post by trogdor1289 »

Basically it roxors.
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

Roxzorz my soxorz? cos they are pretty hard to rock, they have Chally 2 stabilizers.

All I want is for my beloved EH-101 Merlin to sound like an f'in beast!
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MrD
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Joined: 2006-05-13 16:21

Post by MrD »

the Mod with the EFX sounds inplemented will come with a warning to avoid the players suing the devs for PTSD related disorders!
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[R-MOD]Mongolian Dude:
AH man, sarcasm is so hard to get across the web, even if we are both british :(
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
trogdor1289
Posts: 5201
Joined: 2006-03-26 04:04

Post by trogdor1289 »

Thats a good idea MrD. We don't want to be sued for causing PTSD
the.ultimate.maverick
Posts: 1229
Joined: 2006-02-19 23:49

Post by the.ultimate.maverick »

Target Reached- And Surpassed.

Excess funds being used to pay for PRMM DVDs - I've taken no cut :)

Thank you all
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trogdor1289
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Joined: 2006-03-26 04:04

Post by trogdor1289 »

And there's your offical end of donation time annoucment.
excuse my spelling it's late.
Gaz
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Joined: 2004-09-23 10:19

Post by Gaz »

locked at the request of Maverick, as the targt has been reached!

I'd just like to take this opportunity to express my thanks to Maverick, who has done a wonderful job with this. Rest assured, this is yet another strong example of how strong our community is, and the lengths you ladies and gents will go to in insuring that PRMM drags you by the balls into the action.

On behalf of the Dev team, I don't think I'm alone in saying thanks you to all those who contributed, and we will get these sounds ingame asap. The community makes this mod what it is. But please, be a little patient :D

Gaz
Last edited by Gaz on 2006-06-03 01:36, edited 1 time in total.
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"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
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