Page 5 of 5

Re: Major FPS drop

Posted: 2010-02-05 22:33
by SarafanPriest
I updated drivers for my ATI 3850 and game runs allot better,so do that if you didn't already.

Re: Major FPS drop

Posted: 2010-02-05 22:39
by Sliver
Intel Quad Core 2,66Ghz
8GB Ram
Nvidia Geforce 9800 GT

Okay, im playing with the Highest Settings but the FPS also go down 10 FPS anywhere when i zoom with sniperrifle...

Re: Major FPS drop

Posted: 2010-02-05 22:40
by snooggums
frankwilliam wrote:As ive said several times before, it has nothing to do with your video/graphics settings :(
Let's clarify:
Your issue is that specific directions of the map cause a drop in FPS.
You haven't stated what settings you have changed and observed similar FPS numbers.
You haven't given any details on the software that runs your hardware.

Look, I'll take Korengal Valley as a great example of what you are talking about. If you go to one of the high spots on a mountain and look along the map edge you should get pretty high FPS. If you look across the valley it will drop noticeably, and if you look at certain spots which have a lot of detail you will get a more noticeable drop. I have a 250GTS 1GB VRAM with current drivers, 4GB of RAM and a 4400+ AMD processor. I have all settings to high.
Look at board edge: 75 FPS (monitor max)
Look into valley, general: 45-65 FPS
Look into valley, some sections: 30-40 FPS
Look into valley with smoke: 25-35 FPS

Why is this? Well, some sections of the maps have higher detail that others, including the interiors of buildings which your card is most likely drawing even if you can't see it because that is how BF2 works. All of the newer buildings have interiors and therefore might be hitting your system harder than a similar older city map such as Ramiel. The drop when looking at a certain direction should be expected on older cards because there is more environment, more detail and therefore more options for game play.

Although I did not have internet for the last testing version prior to release the only place my system got less than 30 FPS in the new maps (granted, without a large number of other players) was fixed as of the last version I played. But variable FPS should be expected due to the amount of detail. There is some optimization that occurs while making the map but until you list what reduced settings you have tried and the FPS compared to your normal settings I'm going with the impression that you are blaming a variance in FPS on the map when it could full well be your video card memory, CPU or RAM getting maxed out or any other number of software and hardware settings.

Re: Major FPS drop

Posted: 2010-02-05 23:03
by Peeta
My specs:
Athlon X2 6400+ at about 3 ghz
ATI Radeon 5870 1 GB
4 gig DDR2 RAM

I've been able to play PR on all high(except for textures, but that was a bug) since .75(When I started) and now I don't think I'll be able to run it, I'm going to try to run as admin as that used to cause problems in .87 when not running as admin but my hopes aren't high.

Re: Major FPS drop

Posted: 2010-02-05 23:06
by Feriluce
snooggums wrote:Let's clarify:
Your issue is that specific directions of the map cause a drop in FPS.
You haven't stated what settings you have changed and observed similar FPS numbers.
You haven't given any details on the software that runs your hardware.

Look, I'll take Korengal Valley as a great example of what you are talking about. If you go to one of the high spots on a mountain and look along the map edge you should get pretty high FPS. If you look across the valley it will drop noticeably, and if you look at certain spots which have a lot of detail you will get a more noticeable drop. I have a 250GTS 1GB VRAM with current drivers, 4GB of RAM and a 4400+ AMD processor. I have all settings to high.
Look at board edge: 75 FPS (monitor max)
Look into valley, general: 45-65 FPS
Look into valley, some sections: 30-40 FPS
Look into valley with smoke: 25-35 FPS

Why is this? Well, some sections of the maps have higher detail that others, including the interiors of buildings which your card is most likely drawing even if you can't see it because that is how BF2 works. All of the newer buildings have interiors and therefore might be hitting your system harder than a similar older city map such as Ramiel. The drop when looking at a certain direction should be expected on older cards because there is more environment, more detail and therefore more options for game play.

Although I did not have internet for the last testing version prior to release the only place my system got less than 30 FPS in the new maps (granted, without a large number of other players) was fixed as of the last version I played. But variable FPS should be expected due to the amount of detail. There is some optimization that occurs while making the map but until you list what reduced settings you have tried and the FPS compared to your normal settings I'm going with the impression that you are blaming a variance in FPS on the map when it could full well be your video card memory, CPU or RAM getting maxed out or any other number of software and hardware settings.

Well, it doesnt really matter exactly what is causing this. The main problem is that a lot of ppl that could play pr fine before, are now pretty much unable to play.

An indication that this is probably not only a hardware issue though, is that a lot of ppl with very highend specs see their fps drop to below 20 on quite a few of the new maps.

Re: Major FPS drop

Posted: 2010-02-05 23:08
by dunem666
Im having all kinds of issues with crashing and FPS drops on PR 9, all older version were perfect on MAX settings @ 1280x1024@75hz

This happens on Gaza and silent eagle real bad, cant even play the maps.

My spec is

AMD PHENOM 2 X4 2.88ghz
1gb ATI radeon 4678
8GB DDR3 RAM
Windows XP - PAE

Re: Major FPS drop

Posted: 2010-02-05 23:16
by frankwilliam
snooggums wrote:Let's clarify:
Your issue is that specific directions of the map cause a drop in FPS.
You haven't stated what settings you have changed and observed similar FPS numbers.
You haven't given any details on the software that runs your hardware.

Look, I'll take Korengal Valley as a great example of what you are talking about. If you go to one of the high spots on a mountain and look along the map edge you should get pretty high FPS. If you look across the valley it will drop noticeably, and if you look at certain spots which have a lot of detail you will get a more noticeable drop. I have a 250GTS 1GB VRAM with current drivers, 4GB of RAM and a 4400+ AMD processor. I have all settings to high.
Look at board edge: 75 FPS (monitor max)
Look into valley, general: 45-65 FPS
Look into valley, some sections: 30-40 FPS
Look into valley with smoke: 25-35 FPS

Why is this? Well, some sections of the maps have higher detail that others, including the interiors of buildings which your card is most likely drawing even if you can't see it because that is how BF2 works. All of the newer buildings have interiors and therefore might be hitting your system harder than a similar older city map such as Ramiel. The drop when looking at a certain direction should be expected on older cards because there is more environment, more detail and therefore more options for game play.

Although I did not have internet for the last testing version prior to release the only place my system got less than 30 FPS in the new maps (granted, without a large number of other players) was fixed as of the last version I played. But variable FPS should be expected due to the amount of detail. There is some optimization that occurs while making the map but until you list what reduced settings you have tried and the FPS compared to your normal settings I'm going with the impression that you are blaming a variance in FPS on the map when it could full well be your video card memory, CPU or RAM getting maxed out or any other number of software and hardware settings.
ill get you a video, maybe that can clear things up for you.
Im not that great at describing things as you may have noticed

Ive tried all the setting everything on high/medium/low and lots of variations between the three and it changes nothing, on updated drivers ofc

And it doesnt matter whats "on the screen" how many statistics etc. ive been facing walls and still gotten the drop and more than often there equal amount of statistics facing the way it doesnt lag

i know i grammar fail

Re: Major FPS drop

Posted: 2010-02-05 23:23
by SarafanPriest
I got it to work at 1280x720/everything med-high with 2xAA.

Re: Major FPS drop

Posted: 2010-02-05 23:38
by frankwilliam
cancel that video, fraps just fucks everything up...

Re: Major FPS drop

Posted: 2010-02-06 00:02
by alberto_di_gio
Well... not played so much. had two maps only (Iron Ridge and Beirut) but had no problems at all while msgs like "does anyone can actually turn 360 without a problem" running through my screen. but of course two maps without exploring every point does not mean anything.

my specs are:
intel core2quad 2.83
GeForce 9800 GT 1GB
4 Gb RAM 1333
64-bit Win 7

and I'm running game at 1680x1050 high settings with onyl AA off

hope not goes bad on other maps

Re: Major FPS drop

Posted: 2010-02-06 01:45
by CodeRedFox
Knowing that in 0.8 a graphic bug that was originally found on Korengal which effected the fps only on certain card I find it totally believable that there might be a issue as allot of stuff was updated but not much on Korengal (which is said not to have any NEW issues)

So for the time being this can sit in the General Discussion. Please continue to report your video card specs and areas you find the FPS drop. All that information helps, bitching does not.

Re: Major FPS drop

Posted: 2010-02-06 02:06
by thedare
i too am having awefull stuttering and lag. i was playing pr on full settings before the update and now cant play anything. even on older maps. used to get 40-50 fps on full. now geeting 30-50 on low

Re: Major FPS drop

Posted: 2010-02-06 02:31
by darklord63
The reason everyone is lagging is because you now can see grass at up to 1000m i think. It's causing me to lag a lot too. Terrain settings lowering will help.

Re: Major FPS drop

Posted: 2010-02-06 02:36
by Dragonfire43560
For some reason, I changed my graphics to all high except for the dynamics and texture which I left at medium, with 4x AA, and it ran better on Yamalia than all medium with NO AA. When I had it on all medium with no AA, even Yamalia was laggy


So that was weird as hell.


On top of that, it ONLY ran yamalia well, as soon as beirut loaded it went to hell. Gaza is totally uplayable as well.


8800 GTS 328 MB
Athlon 64 3000
2 Gigs ram

Re: Major FPS drop

Posted: 2010-02-06 02:45
by BabylonCome
Most maps were absolutely fine for me except Dragon Fly - this was totally unplayable especially when an APC was nearby......

I'm not sure what you guys have done to this but lag and low FPS is a massive problem with some of the new maps....

If my rig can play Arma 2 on High > V. High without problems, I'm sure it can handle the BF2 engine......

Re: Major FPS drop

Posted: 2010-02-06 03:45
by eddy_purpus
Thank god Im not the only one..

Re: Major FPS drop

Posted: 2010-02-06 03:56
by Tofurkeymeister
Unification FTW, here is a unified thread to post specs:

https://www.realitymod.com/forum/f10-pr ... g-9-a.html

Re: Major FPS drop

Posted: 2010-02-06 04:19
by CodeRedFox
Closed due to a better thread