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Re: |TG| TacticalGamer.com (North America)
Posted: 2011-01-20 21:59
by chrisweb89
Is it a scary place in there?
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-01-20 22:36
by Mongolian_dude
Just tried to join server:
Red in favs
Not in server browser
'failed to connect' via IP.
What gives? Any updates recently?
Cans not play the PR without the TG.
...mongol...
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-01-21 08:42
by CallousDisregard
echo wrote:Then I request a download from your brain from the following date:
10/11/2010
Thank you. I expect this download to be channelled through my internet connection then onto my computer. (You can find my IP in the BF2CC list or on the TG forums)
You need to have compatible software.
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-01-21 14:23
by Mongolian_dude
Issue resolved x
...We got plastered on Dragonfly
...mongol...
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-01-21 16:18
by AnimalMother.
Barracuda last night was a blast for the USMC. The intial deployment was awesome, our infantry squad was in the second chopper wave, and we arrived on shore roughly the same time as the AAVPs, literally got off the chopper and came into light contact, before pushing into the jungle with AAV support and CAS flying overhead
after a week off PR pretty much this was a very welcome return, could have been the opening to a movie
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-01-21 23:10
by Donrhos
[R-MOD]Mongolian_dude wrote:Just tried to join server:
Red in favs
Not in server browser
'failed to connect' via IP.
What gives? Any updates recently?
Cans not play the PR without the TG.
...mongol...
Yeah, the server had got stuck on mapchange.
Bu as you said its up now

Re: |TG| TacticalGamer.com (North America)
Posted: 2011-01-22 02:02
by sharpie
Animal.Mother wrote:after a week off PR pretty much this was a very welcome return, could have been the opening to a movie
Kind of like the intro to Star Wars?
I miss playing here kind of, it's just not the same to me without mumble working
also, animal-who is that in your profile pic?
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-01-22 07:34
by AnimalMother.
sharpie wrote:Kind of like the intro to Star Wars?
erm... dunno
also, animal-who is that in your profile pic?
i recently changed it, before it was hayley williams. Now it's Inna, who's a romanian dance singer type person.
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-02-02 19:19
by AnimalMother.
echo wrote:Server is filling up right now if anyone wants to help seed.
would love to join, but really need beer!
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-02-18 00:23
by Portable.Cougar
had a good round the other day on this server.
SL's were working togther, there was a CO. I was like, wow
too bad the admins are mostly old tards
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-03-05 06:10
by KEIOS
nice round on wanda shan tonight.
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-03-07 03:16
by crot
Deff ghosting on Kokan tonight, shitty round, too much noobs on one team and teamplayers on the other. Starts to remind me of Hardcore server, eww.
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-03-07 04:22
by Aimed
Nah that wasn't ghosting, it was just some idiots kept spawning on the unknowns and firing from them so like 3 of them went down just from the americans going back to base and running across 2 or 3 fools with rpgs.
Re: |TG| TacticalGamer.com (North America)
Posted: 2011-03-07 05:55
by crot
Yes, most of the time people spawned on unknowns and compromised the caches. But the last one I dont get how you got it since not one person was even CLOSE to that location and no one even spawned on it because we all know what would happen to that person that would spawn there

. So I got alittle frustrated since we made a good defense at last known cache and were waiting for you to attack. But US ended up commiting only like 1 inf squad and a kiowa. And then the US is like "gg" and I knew you somehow got to the unknown.
Also, our SL went to take a shiz like 2 times that took him 15 mins and we still somehow were the best Taliban squad, heh

Re: |TG| TacticalGamer.com (North America)
Posted: 2011-03-07 17:20
by Bufl4x
Most players have figured out the cache spawning logic by know, the more caches destroyed the easier it is to find new ones.
Just draw a circle with a few hundred meter radius around the already killed caches, thats the area they won't spawn in that round. Proceed to search the rest of the map and you'll find the unknown eventually.
This is how we ghost
