why we dont have this :
M16A4 Aimpoint + Front Grip - YouTube
BF2:Combat mod M4 Front Grip Reload - YouTube
M4 Animation + Reload - YouTube
And anthor thing can we put a silencer on the sniper Right click is silencer maybe with 1 x zoom
Better weapon movement...
-
motherdear
- Retired PR Developer
- Posts: 2637
- Joined: 2007-03-20 14:09
Re: Better weapon movement...
You are kidding right ?
The animations we have in PR are much superiour of these animations, simply due to the timing of things. That having been said these animations are pretty good if it was for a very fast paced shooter, which pr is not...
The animations we have in PR are much superiour of these animations, simply due to the timing of things. That having been said these animations are pretty good if it was for a very fast paced shooter, which pr is not...

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
-
Wakain
- Posts: 1159
- Joined: 2009-11-23 21:58
Re: Better weapon movement...
I guess he's talking about the camera shakes when doing stuff like reloading, changing firingspeeds, walking and sprinting and the slightly different position of the weapon on your screen compared to bf2. when done in a sober fashion this can add to the immersion, not to say that it helps distinguish a distinctive own feel and style to a mod, again compared to the original game.
sounds like a lot of animation work though.
oh and silencers are of course out of the question.
sounds like a lot of animation work though.
oh and silencers are of course out of the question.
-
Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: Better weapon movement...
PR has camera shake in about everything you do already :s
I find these animations up there way too fast, and a bit silly at times. Why should I need to tilt the weapon a bit to look through the reflex sight? I can move my head and shoulder without changing the way I hold the weapon...
I find these animations up there way too fast, and a bit silly at times. Why should I need to tilt the weapon a bit to look through the reflex sight? I can move my head and shoulder without changing the way I hold the weapon...

--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
_____________________________
Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends.
-
Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: Better weapon movement...
Aside from those animations looking like they're being performed by a hamster on speed?
Anywho, locking due to suggestion outside of the correct section.
Anywho, locking due to suggestion outside of the correct section.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
