tank gun stabilization

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Logue
Posts: 86
Joined: 2005-03-30 21:51

tank gun stabilization

Post by Logue »

since bf2 does not seem to stabilize the tank guns while moving over uneven terrain then could this be sorted in the mod. sorry if this has been discussed.
No army unbeatable, no ship unsinkable, no life expendable.
m0ldym1lk
Posts: 368
Joined: 2004-08-25 20:28

Re: tank gun stabilization

Post by m0ldym1lk »

Logue wrote:since bf2 does not seem to stabilize the tank guns while moving over uneven terrain then could this be sorted in the mod. sorry if this has been discussed.
I thought the past few gameplay videos appeared to have stabilization? Maybe I'm just hard of seeing :?
Logue
Posts: 86
Joined: 2005-03-30 21:51

Post by Logue »

it said on one of the topics in the totalbf2 site that it didnt, could have been an older thread mind you.
No army unbeatable, no ship unsinkable, no life expendable.
Ugly Duck
Posts: 975
Joined: 2004-07-26 02:23

Post by Ugly Duck »

They stabolized the hatch MG's. I don't think they'd stabalize the actual turret. Considering the fact that the tank is a 1 man vehicle, in BF2 at least, then it wouldn't be necasary and would probably hinder the tank.
skrip00
Posts: 9
Joined: 2005-05-22 16:45

Post by skrip00 »

In place of stabilization, would you want a "glowing retical system"?

Basically, you x-hairs will light up a diff color, or brighter when the shell will hit the tank.

An example of a game this is in is the old X-wing versus TIE fighter games and HALO.
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