Hey, I'm sorry if its realy short im just fatigured after i Wrote a Whole Chapter here it got closed and all is lost lol.
The M113 Should be Removed from the Game Because:
Today IDF already Supplied Most of the Classic Infantry Units Such as Golani and Givati With Namers Instead of the M113, and Because the game is Based on the Classic infantry Units and not on the Special Forces it should be Impleted.
Second of all, The M113 Bardelas In the Game is the Old Version which is no longer used in IDF, Today they use The M113 "Zelda" with the "Reserve Duty" Soldiers ONLY, The Zelda is Armored with Steel Plates Placed at about 20 Cm Away from the Original M113 Body And the Plates has Holes In them so if a Missle hits it hits the Steel Plates and the Energy Of the Missle goes through the Holes and spreads all over the Body so it wont Damage it.
Also - Regarding Infantry:
The Designated Marksman Uses the STAR-21 And the Model and Statistics should Change with it.
The STAR-21 Has a Realy Long Barrel - About 1.5 Longer then the Standard CTAR-21 Which gives it Alot of accuracy, And what you did in the Game is basicly Taking the CTAR-21 And Attached an Optic to it, which is wrong.
Also, the "standard Infantry Units" Which are Rolled in the Game are Using the GTAR-21 Today and barely the M4 /w UGL.
The GTAR-21 Has a Barrel about 1.25 so it can Hold the UGL,
Also, Please Give us a Break and Make it Possible to shoot With the Grenadier if you have Mars Scope on it. because now its just Blocking the 100 Meter Line.
460 mm (18.1 in) (TAR-21, STAR-21)[1]
380 mm (15.0 in) (CTAR-21)[1]
If i'll see Anything else I'll Add it here.
IDF Suggestions
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: IDF Suggestions
Isn't the APC version of the M113 used on Gaza Beach?
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Stealthgato
- Posts: 2676
- Joined: 2010-10-22 02:42
Re: IDF Suggestions
Beirut also has them.Killer0Monkey wrote:If I remember correctly Asad Khal is the only IDF map where the APC version of the M113 is used. The others only feature the supply version.
Nope, only logistics.saXoni wrote:Isn't the APC version of the M113 used on Gaza Beach?
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: IDF Suggestions
Okay. Thank you for clearing that upStealthgato wrote:Nope, only logistics.
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RamBoRaideR
- Posts: 27
- Joined: 2011-06-10 10:31
Re: IDF Suggestions
You could Put Some Shielded Humvees with 50 Cal or 7.62 Mounted instead of the M113 and Make the Namer Have a Spawn time of a Tank in Asad Khal.
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: IDF Suggestions
I have to say, i was raging today from being the gunner on the M113. I dont know of the player model is too high or if the hit boxes are more prominent or if its simply down to a lack of protection but i didnt stand a chance on Beirut today.
Its not a weapon, its a steel coffin. and every head shot kills you straight away and gives your opponent the kill. its a bloody nightmare.
Its not a weapon, its a steel coffin. and every head shot kills you straight away and gives your opponent the kill. its a bloody nightmare.
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Von_Gnome
- Posts: 563
- Joined: 2010-10-22 13:00
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Mikemonster
- Posts: 1384
- Joined: 2011-03-21 17:43
Re: IDF Suggestions
I have always relaxed around the M113, because I know I can headshot him before he gets his gun on me.
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RamBoRaideR
- Posts: 27
- Joined: 2011-06-10 10:31
Re: IDF Suggestions
Any Reaction from Developers Team?
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Hunt3r
- Posts: 1573
- Joined: 2009-04-24 22:09
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IINoddyII
- Retired PR Developer
- Posts: 2268
- Joined: 2008-02-06 03:12
Re: IDF Suggestions
How about from a R-Mod?RamBoRaideR wrote:Any Reaction from Developers Team?
SourceWe are not accepting equipment suggestions (this includes everything: weapons, gear and vehicles) for any factions for which we have an MA or knowledgeable people within the team.
This includes both US factions, the British, the IDF, the PLA, the Canadian, the Militia, the German, the Hamas, the MEC, the Insurgent, the Taliban and the Russians.
Thanks but please don't try and bypass the process regarding suggestions.
If you have any questions, please pm me.
Last edited by IINoddyII on 2011-10-07 07:30, edited 1 time in total.
Reason: clarification
Reason: clarification


