We have noticed that whenever we use the US on a map in our campaign project, they have a unique payment to make. Whenever they try to build a TOW (doesn't matter if it succeds or a "try a better place" message comes), they lose 10 tickets. That kind of sucks. We noticed that on Iron Eagle (played with US vs MEC) and now on Black Gold (build AAS, again US vs MEC). The only other significant changes our own "minimod" has is a changed HAT kit for RU faction and some altered skin files for some vehicles (mostly desert skins for Russians), none of it should even remotely be related to fixed assets. I also believe that this would be a python issue, as all the scoring/ticketing is done by that. And also because that problem only pops up for one faction on the same map, MEC can build TOWs without any issues.
Any suggestions would be appreciated.
