[Help] Unable to target weld in 3DS Max

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ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

[Help] Unable to target weld in 3DS Max

Post by ZondaX15 »

Hey
I recently installed 3DS Max 9, and am currently doing the Glock tutorial.

There are two instances where there are vertexes which I cannot target weld to annything, except the same polygon. Anything on the edge of this polygon cannot be target welded to any other part of the gun, except the same polygon.
I may be forgeting something really stupid, but give me a break, I just started.

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Edit: Woops, its actually target welding. Could a MOD change the title for me?


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AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

re: [Help] Unable to target weld in 3DS Max

Post by AFsoccer »

Are the polygons part of the same object? Target weld won't work between two separate objects.
ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

re: [Help] Unable to target weld in 3DS Max

Post by ZondaX15 »

They shouldn't be... I can weld it to the vertex on the other side of the object, but not this one. If you look to the right of the bottom red circle, its attached at the other point.


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AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

re: [Help] Unable to target weld in 3DS Max

Post by AFsoccer »

Check that one of the polygons doesn't have a back face or some weird double line or something. Basically 3dsmax is telling you something isn't right and that welding these two vertices would make something physically impossible.
Hulabi
Posts: 2277
Joined: 2009-08-08 22:15

Re: [Help] Unable to target weld in 3DS Max

Post by Hulabi »

You seem to have 2 faces facing the opposite way there, just flip the "wrong" one and you should be good to go.
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: [Help] Unable to target weld in 3DS Max

Post by Tim270 »

Yeah flip it or delete it and it will weld.
ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Help] Unable to target weld in 3DS Max

Post by ZondaX15 »

Thanks for that. Worked perfectly :)


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