Medical platforms
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Eurus
- Posts: 27
- Joined: 2006-10-22 18:41
Medical platforms
Hi,
Maybe it is a good idea to make medical APC's and helicopters... someone in the team can fly or drive in it and can pick up wounded personel. The can restore in the APC or helicopter.
It would be even more realistic if the wounded guy has to be carried by another person to the helicopter/APC
Maybe the suggestion was made before, but I couldn't find it.
Maybe it is a good idea to make medical APC's and helicopters... someone in the team can fly or drive in it and can pick up wounded personel. The can restore in the APC or helicopter.
It would be even more realistic if the wounded guy has to be carried by another person to the helicopter/APC
Maybe the suggestion was made before, but I couldn't find it.
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Duckitt
- Posts: 192
- Joined: 2006-10-21 17:36
This would largely replace the need for a medic. This would remove one of the classes designed specifically to improve teamwork - maybe not too good an idea!
If it were implemented, whilst realistic - I cannot see players not simply suiciding to get a quicker respawn with full health.
Nice idea, but more suited to a game where you cannot respawn - not PR
If it were implemented, whilst realistic - I cannot see players not simply suiciding to get a quicker respawn with full health.
Nice idea, but more suited to a game where you cannot respawn - not PR
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Duckitt
- Posts: 192
- Joined: 2006-10-21 17:36
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[DVB] TRIggS
- Posts: 397
- Joined: 2006-10-15 01:51
Maybe we could have this.
When you are hurt, the medic heals you but not to full health. Say you have 100 health then you get shot and now have 60, the medic comes to heal you and now you only have 80, so you regain 20 or so health.
If you have 100 health and are shot and now have 20 health then the medic heals you to 40 but thats not enough so you call in a health vehical to get back to 100. See what im saying is medics heal you a little bit but vehicals heal you fully. This way the situation intensifys when being behind enemy lines
When you are hurt, the medic heals you but not to full health. Say you have 100 health then you get shot and now have 60, the medic comes to heal you and now you only have 80, so you regain 20 or so health.
If you have 100 health and are shot and now have 20 health then the medic heals you to 40 but thats not enough so you call in a health vehical to get back to 100. See what im saying is medics heal you a little bit but vehicals heal you fully. This way the situation intensifys when being behind enemy lines

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gunpai
- Posts: 17
- Joined: 2006-10-21 17:24
but what about the option already implimented where people can re-arm from vehicles even when said vehicle is an emtpy blown up shell. Its saved my skin many times when there has been no assault around but ive also seen peeps using the vehicles to reload when im dropping bags of ammo near by.Duckitt wrote:This would largely replace the need for a medic. This would remove one of the classes designed specifically to improve teamwork - maybe not too good an idea!......
There could be an option where by the medi-vehicle would have to away from the enemy by a certain distance before people could use the healing, this would eliminate the problem where by people jump in and out of the vehicles in combat.
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Tartantyco
- Posts: 2796
- Joined: 2006-10-21 14:11
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Nick666
- Posts: 64
- Joined: 2006-01-01 13:00
It is!
A medic in Heli or APC or Jeep will do the job mentioned in the first message.
So, no need for special medical vehicles like helicopters from my side.
You will never get a virtual life such valuably to justify such an extreme effort healing or reviving people without loosing a huge amount of playability and fun.
A medic in Heli or APC or Jeep will do the job mentioned in the first message.
So, no need for special medical vehicles like helicopters from my side.
You will never get a virtual life such valuably to justify such an extreme effort healing or reviving people without loosing a huge amount of playability and fun.
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Tartantyco
- Posts: 2796
- Joined: 2006-10-21 14:11
@ Duckitt: Well, realistically you always stabilise on the ground.
-To best mimic reality the only addition you can have to this is the ability to drag injured personell to cover where they are stabilised before being moved to an aid station, that's how it's done on the battlefield. In terms of PRMM the aid station is impractical and gameplay negating(As well as aid stations currently being simulated by med packs and medics in vehicles) so the only possible addition that could be made is the ability to drag the injured soldier. If I'm not mistaken that is impossible with the bf2 engine restrictions. If dead bodies could be turned into an item/vehicle then it might work but that would probably negate gameplay as well. I don't know....
-To best mimic reality the only addition you can have to this is the ability to drag injured personell to cover where they are stabilised before being moved to an aid station, that's how it's done on the battlefield. In terms of PRMM the aid station is impractical and gameplay negating(As well as aid stations currently being simulated by med packs and medics in vehicles) so the only possible addition that could be made is the ability to drag the injured soldier. If I'm not mistaken that is impossible with the bf2 engine restrictions. If dead bodies could be turned into an item/vehicle then it might work but that would probably negate gameplay as well. I don't know....
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KingLorre
- Posts: 1893
- Joined: 2006-10-21 14:01
Why cant you make a helicopter blackhawk/MI 17/ Chinees --, (caus littlebird is to small and attack helis cobra/Z10/MEC--
) turn into a medic heli when a medic joins in. ooh wait that already has bin done but, when a medic flys can you put the red cros stickers on?
would be nice i mean like the blackhawk in DC?? but then only when a medic Flys?
would be nice i mean like the blackhawk in DC?? but then only when a medic Flys?
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Tartantyco
- Posts: 2796
- Joined: 2006-10-21 14:11
@ Duckitt: And there are times when getting shot in the head doesn't kill you either, a general during the American civil war shot himself in the head six times with a Smith & Wesson revolver and survived to invent something that I can't remember right now. You can't plan for every eventuality because most are not the norm, it's a computer game and it requires code to be written for just about any action and it's silly to attempt a fully realistic mod. Instead, you go by the norm and the norm is on ground stabilitation.
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Griffon2-6
- Posts: 2487
- Joined: 2006-05-26 04:21
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Eurus
- Posts: 27
- Joined: 2006-10-22 18:41
Ofcourse, fully reality is impossible. And ofcourse, been shot in the head means not always death. But I was suggesting medical platforms, and the where and are in the "latest" wars very important. Look to korea, look to vietnam, look to Iraq and look to Bosnie. Medevac was very important, even on the battlefield. And it will certainly not replace a medic.Tartantyco wrote:@ Duckitt: And there are times when getting shot in the head doesn't kill you either, a general during the American civil war shot himself in the head six times with a Smith & Wesson revolver and survived to invent something that I can't remember right now. You can't plan for every eventuality because most are not the norm, it's a computer game and it requires code to be written for just about any action and it's silly to attempt a fully realistic mod. Instead, you go by the norm and the norm is on ground stabilitation.
The suggestion of KingLorre was very good, a Red Cross sing makes it more realistic. Maybe it is even a good idea to give no points for shooting down a Red Cross helicopter or APC, that is more respectful. At the end, all the fighting and killing has no meaning or use at all
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Tartantyco
- Posts: 2796
- Joined: 2006-10-21 14:11
-But as I stated previously wounded personell are stabilised on the ground and then evacuated. Any vehicle with a medic in it can act as a medical platform and medics on the ground stabilise so what you are suggesting already exists in the game and has ever since it was released. I just don't see why you should add something that already exists.
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KingLorre
- Posts: 1893
- Joined: 2006-10-21 14:01
Crawley wrote:A medical blackhawk would be so damn tight... can evacute injured and heal them, support rules with light arms.
Thx for the nice critics
anyway it should be adapted a bit more maybe just make a lose med-Blackhawk/MI17/chinees-- so no door gunners whitch makes it more importent to cover it... slow re-spawn rate, and you need to find a way to get the woudent soldiers in to the heli... so it needs streatsers and a spot next to it for the medic who can heal him or, you can make him stabel and when the black hawk is no longer under fire then he couldbe revived by again the spot next to him.. id like 4 guys in the both sides of the doors to give it just some cover...
id love to see it ingame it could be an importent factor in tactics and a nice adition to the figting force.
i can see it already a fireteam lays under fire and a rifleman who wants to give covering fire gets shot, the squad leader calls in the med-evac to help the woonded soldier caus the meds on the ground cant reach him the heli flys in and the guys in the door fire and suppress the enemy ground troops the soldier gets picked up by the chopper and is flown to a safe distence whille hes healed! he will be dropped of when hes ready to go
its handy for the pilot to have a healt bar or a status of how the patient is doing.
anyway it would make the job of Medic no longer needid so it isnt good as i just explanded.
but when a med joins in id love it to get the red cross sstickers on and not the small icons underneeht the copper together whit ammo and engineer icons
whowho im drifting of i need to get to the point: so when a medic/ammo soldier/ engineer flys a heli it could have stickers! same is whit humvees and APC's tanks cant heal aircraft cant and light buggy's cant aswell caus im not seeing a medical DOom buggy in the field!
long text but if your intressted read it pplz

