Page 1 of 1
Weapon Malfunctions.
Posted: 2005-05-28 14:44
by |Soldato|
I was wondering if this mod would be able to code weapon malfunctions like a jam or what not. I think it would be interesting to be in a close quarter fight only to have your primary weapon jam up on you at the worst time.
Posted: 2005-05-28 18:48
by CobraPhantom
It would be kind of a lame, in just having it jam out of no where. Id rather have it maybe when your in the water or somehow get it jammed with sand.
Though it is realistic, I think it will effect gameplay too much.
Posted: 2005-05-28 19:14
by |Soldato|
Did Americas Army have weapon jams?
Posted: 2005-05-28 19:14
by Warrior
Yea, AA had Weapon Jams.
Posted: 2005-05-28 19:16
by Warrior
Nosferatu wrote:It would be kind of a lame, in just having it jam out of no where. Id rather have it maybe when your in the water or somehow get it jammed with sand.
Though it is realistic, I think it will effect gameplay too much.
Not really, I mean, it isnt like it happens after every 30 Bullets, in Americas Army for instance, it would happen very rarely, maybe like for a M16 per say, every 6 Magizines or so I would get a jam maybe, so it wont affect gameplay that often since it wont happen a lot, and when it does, it only takes several seconds to fix.
Posted: 2005-05-28 20:00
by keef_haggerd
i think this would be cool.... but didnt americas army have a "unjam" button?
Posted: 2005-05-28 21:05
by Deagle
Yeah, AA has a "Fix Weapon Jam" button. I can't imagine it would be too hard to do in BF2. You could probably use half of the reload animation, or if it's possible, create a new one.
Posted: 2005-05-28 21:38
by Beckwith
keef you say it like you dont want there to be an "unjam" button thered have to be one or else youd be screwed
Posted: 2005-05-31 03:08
by keef_haggerd
Beckwith wrote:keef you say it like you dont want there to be an "unjam" button thered have to be one or else youd be screwed
haha no i didnt mean it like that. youd might as well toss your main weapon to the side if you couldnt unjam it. ive only played AA once or twice, so i wasnt sure if there was a un-jam button.
Posted: 2005-05-31 04:26
by Tactical Advantage
I could see it now, "He man, give me some cover!!! I gotta field strip my gun, it jammed again!!!"
I played Americas Army for awhile, and probably only experinced 2 jams in probably 20 hours of playing, also if your weapon jams, whip out your pistol.
Posted: 2005-05-31 04:29
by Eddie Baker
Tactical Advantage wrote: also if your weapon jams, whip out your pistol.
Few classes will have sidearms for reasons of authenticity.
Posted: 2005-05-31 04:31
by Tactical Advantage
[R-DEV wrote:Eddie Baker]
Tactical Advantage wrote: also if your weapon jams, whip out your pistol.
Few classes will have sidearms for reasons of authenticity.
We could always box it out in the middle of the street

Posted: 2005-05-31 05:12
by keef_haggerd
[R-DEV wrote:Eddie Baker]
Tactical Advantage wrote: also if your weapon jams, whip out your pistol.
Few classes will have sidearms for reasons of authenticity.
where can i read more about this? i thought side arms were standard for all infantry?
Posted: 2005-05-31 05:21
by Beckwith
no believe its pretty much only officers that get them
and spec ops/sniper
Posted: 2005-05-31 18:28
by Eddie Baker
keef_haggerd wrote:where can i read more about this? i thought side arms were standard for all infantry?
You can find tables of organization and equipment (TO&E) for various units online.
In US and most other services, sidearms are usually only issued to the following types of personnel.
Officers (platoon leaders/commanders)
Non-Commissioned Officer unit leaders (squad leaders and platoon sergeants)
Crew-served weapon gunners (mortarmen, machinegunners and anti-tank /assaultmen; 1-2 assistant gunners carry ammunition, spare parts and rifles)
Special operations forces
Snipers
Military police and criminal investigators
Aviators/aircrewmen
Tank crewmen (1 x M16 is usually issued per tank)
And, of course, combat support or combat service support troops who aren't issued rifles.
Posted: 2005-06-03 00:56
by keef_haggerd
thanks
