[0973] Vehicle HUD not rendering right for Leopard 2 and Tornado

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Bob of Mage
Posts: 227
Joined: 2010-09-29 09:39

[0973] Vehicle HUD not rendering right for Leopard 2 and Tornado

Post by Bob of Mage »

Description:
Leopard 2 Commander sights have a big black square in the center. The square is not totally soild, but can only be seen through when looking at very bright stuff (example the sky with FLIR).

Part of the Tornado's co-pilot sight are rendered as green squares.

Steps to Reproduce:
Get in the vehicle.

Screenshots / Video:
I would post images but I don't know how.

Tested On:

Leopard 2
?Silent Eagle Std AAS Local
?Operation Marlin Std AAS Local

Tornado
Desert Rats Std Co-op Local and VG server

Video Settings (if needed):
All Low
GFX card: GeForce FX 5700

Comment:
I put these two bugs togather as the seem related to my old GFX card. I've had this problem with HUDs is the pass, but PR fixed them. I'm guessing that it's just some minor code issues so hopeful it will be fixed by the next update.
EDIT: I should mention that it looks the same as an issue with some APCs (LAV-25, LAV-III, BTR-80A) HUDs in a resent version.
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