I edited some parts of the main PN map (Operation Overlord), everything looked cool untill I tested it ingame.
Some of the objects that I placed are not there, mostly buildings and some sandbags, farm carts, logs, etc. Also some parts of the terrain that I changed are not rendered properly, the collisions are there like I modified them, but the rendered terrain doesn't match. Like I can go through the terrain (it's the impression it gives).
Anyone got an idea, is it related to some .con files or something?
[Help] Small bugs while changing a map
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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
[Help] Small bugs while changing a map

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: [Help] Small bugs while changing a map
I think not all objects you placed are in the Normandy repo, but do exist in your pr_edit.
Also, in your working Normandy repo, put your terraindata.raw in the terraindata.raw.zip. Copy the file from your pr_edit, then put it in the zip.
There
.
Also, in your working Normandy repo, put your terraindata.raw in the terraindata.raw.zip. Copy the file from your pr_edit, then put it in the zip.
There

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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: [Help] Small bugs while changing a map
Should be ok, thanks 

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
