
I'm not sure if I shouldn't make a cone from end of this barrel. This might be visible (?) in reloading animation since inside of the barrel is empty and chamber is big.





Few of reference photos:


Above reference photo shows that I've decided to remove cloves from view(distance)finder to lower down tricount. Should I add them?


Inside the chamber is not detailed at all as the reference picture shows, I'm planning to use just texture there with normal map.

Thanks for feedback. Cheers!
Edit:
Current look:












