[0.973] invisable PKM mag

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tankninja1
Posts: 962
Joined: 2011-05-31 22:22

[0.973] invisable PKM mag

Post by tankninja1 »

Noticed this bug when I was playing Militia, but after that also noticed it on the Russian and Insurgent team. Somehow after reloading the mag on the PKM will disappear. Unlike the invisible RPG bug I think this one is caused by starting the reloading process then going prone, or at least that's the pattern I noticed in-game, also happens if you use 1 or 2 pkm mags then reload on an ammo bag.

screen12 - Servimg.com - Free image hosting service

If you notice you can see the hand that should be open is clearly visible, and if I remember right the screen shot was taken with the PKM undeployed because I was running around with it.

Graphics setting as they may be important: all set to medium, anti-aligning on 2x, and effects setting on high

Graphics card: XFX 2GB

Map: in screenshot it was Iron Ridge (AAS 64), also saw it on Vadso City (AAS 64), Kokan (INS 64), and Fallujah (INS 64) all on CIA Hookers and Kokan
Last edited by tankninja1 on 2012-10-24 18:57, edited 3 times in total.
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M42 Zwilling
Retired PR Developer
Posts: 613
Joined: 2012-06-10 11:27

Re: [0.973] invisable PKM mag

Post by M42 Zwilling »

This might be fixed for 1.0, as the PKM is getting a new model and animations.
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