Heavy Death wrote:Up to 200ms ping is completely ok. Issues can occur past 250 or so...
I play averaging around 170ms - 210ms ping on ]CIA[ and =H=. Trust me, it makes a huge difference. Anything over 100ms ping is instrumental to bad gameplay. After encountering an enemy at close range (we both saw each other @ 10m apart) I fired around 8 shots from my gun before he killed me (10m away). As I think that is complete bull **** that none of my bullets hit him, I decided to count how many bullets were left in my magazine.
28. According to the server, I had
fired 2 bullets. That means the server did not register the other 6 bullets I fired. That my friend is a
huge difference and no doubt leads to my death in multiple occasions, I hate to feel how hard the aussies have it where they average around 270ping. All I can hope for is that the BigD aussie server gets revived for the v1.0 release of PR so that I can grab my 70 ping again.
Just want to dispel this myth of 200 Ping not causing deaths and it's perfectly okay. (Sure, alot of things its okay for such as Mortars or even gunning for an attack chopper, but in CQB combat, you are screwed unless you have the jump).