[0981] Flakvierling 38 - Invincible

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Bestkiller
Posts: 4
Joined: 2012-07-11 20:59

[0981] Flakvierling 38 - Invincible

Post by Bestkiller »

Description:
The gunner of an Anti-Air canon in Project Normandy(tested on Op. Overlord and Brecourt) is almost immortal.

Steps to Reproduce:
You just need to be in a German Quad cannon in Project Normandy.

Video:
http://www.youtube.com/watch?v=TsHKNATL ... r_embedded


Tested On:
Brecourt Assault & Operation Overlords

-Brecourt Assault & Operation Overlords
-AAS/64
-HOG
-v0.981




P.-S. Sorry for my bad english
Last edited by Bestkiller on 2012-12-30 04:37, edited 4 times in total.
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: [0981] Project Normandy - Invincible

Post by Psyrus »

Private video. Set it to 'unlisted'
Bestkiller
Posts: 4
Joined: 2012-07-11 20:59

Re: [0981] Project Normandy - Invincible

Post by Bestkiller »

I'll try to fix that

It should work now
Last edited by Bestkiller on 2012-12-30 04:51, edited 1 time in total.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [0981] Project Normandy - Invincible

Post by AfterDune »

It's a known bug. Seems that the "hitbox" is in the wrong place, similar to that insurgent jeep. If someone can provide a screenshot with all the "hitboxes" (unsure what they're called), makes it easier to see.
Image
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: [0981] Project Normandy - Invincible

Post by Psyrus »

What is the name of that cannon in the PR files?
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [0981] Project Normandy - Invincible

Post by AfterDune »

2cm_flakvierling_38

It's in bf2-dir/mods/pr/levels/pn_base/objects/objects_weapons_*.zip/stationary/
Image
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: [0981] Project Normandy - Invincible

Post by Psyrus »

Everything seems to be in order with the projectile collisions
Image

This shouldn't affect it but the soldier collision mesh intersects with the player area quite a bit. If I had to make a guess, that might be related.
Image
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: [0981] Project Normandy - Invincible

Post by Pvt.LHeureux »

We'll try to fix it for the next version. Meanwhile use 2 grenades to destroy the Flak Cannon, it will kill the gunner aswell.
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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