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[0981] Flakvierling 38 - Invincible
Posted: 2012-12-30 03:21
by Bestkiller
Description:
The gunner of an Anti-Air canon in Project Normandy(tested on Op. Overlord and Brecourt) is almost immortal.
Steps to Reproduce:
You just need to be in a German Quad cannon in Project Normandy.
Video:
http://www.youtube.com/watch?v=TsHKNATL ... r_embedded
Tested On:
Brecourt Assault & Operation Overlords
-Brecourt Assault & Operation Overlords
-AAS/64
-HOG
-v0.981
P.-S. Sorry for my bad english
Re: [0981] Project Normandy - Invincible
Posted: 2012-12-30 04:23
by Psyrus
Private video. Set it to 'unlisted'
Re: [0981] Project Normandy - Invincible
Posted: 2012-12-30 04:37
by Bestkiller
I'll try to fix that
It should work now
Re: [0981] Project Normandy - Invincible
Posted: 2012-12-30 10:56
by AfterDune
It's a known bug. Seems that the "hitbox" is in the wrong place, similar to that insurgent jeep. If someone can provide a screenshot with all the "hitboxes" (unsure what they're called), makes it easier to see.
Re: [0981] Project Normandy - Invincible
Posted: 2012-12-30 13:55
by Psyrus
What is the name of that cannon in the PR files?
Re: [0981] Project Normandy - Invincible
Posted: 2012-12-30 14:06
by AfterDune
2cm_flakvierling_38
It's in bf2-dir/mods/pr/levels/pn_base/objects/objects_weapons_*.zip/stationary/
Re: [0981] Project Normandy - Invincible
Posted: 2012-12-30 16:09
by Psyrus
Everything seems to be in order with the projectile collisions
This shouldn't affect it but the soldier collision mesh intersects with the player area quite a bit. If I had to make a guess, that might be related.

Re: [0981] Project Normandy - Invincible
Posted: 2012-12-30 16:35
by Pvt.LHeureux
We'll try to fix it for the next version. Meanwhile use 2 grenades to destroy the Flak Cannon, it will kill the gunner aswell.