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What is "Hardcoded" ?

Posted: 2013-01-30 05:48
by zombie-yellow
Is it something that you'll have to edit the engine itself to be able to make it ? Is editing the engine breaking the IP and/or copyright or whatever ?

Just askin' :)

Re: What is "Hardcoded" ?

Posted: 2013-01-30 05:51
by ShockUnitBlack
I believe anything that Battlefield engine cannot do (eg fastropes). The engine cannot be changed without breaking the EULA.

Re: What is "Hardcoded" ?

Posted: 2013-01-30 05:51
by zombie-yellow
Ok, that's what I was thinking... They would have to buy a licence to be allowed to modify the engine ?

Re: What is "Hardcoded" ?

Posted: 2013-01-30 05:59
by ShockUnitBlack
My understanding is yes, unless the dev team got permission from EA to edit the files - which isn't going to happen. Also, I'm pretty sure that a license to edit the engine is not for sale and that if it were it would be very expensive.

Re: What is "Hardcoded" ?

Posted: 2013-01-30 06:05
by zombie-yellow
Yeah, considering EA owns it lol :mrgreen:

Re: What is "Hardcoded" ?

Posted: 2013-01-30 06:15
by Tim270
We obviously do not have access to the source code of the engine. Thus to implement some features it requires huge work-arounds. Thus the term "hard-coded" comes up a lot, where there is stuff we simply cannot change without a unfeasible amount of work-arounds to implement.

When people say stuff is hardcoded, take it with a pinch a of salt. Nothing is impossible with this engine, its just a lot of the stuff we would love to do is unfeasible for a number of reasons. If we had access to the engine source code we could do a lot more, but we obviously dont so welcome to modding battlefield games :p

Re: What is "Hardcoded" ?

Posted: 2013-01-30 06:20
by zombie-yellow
It's sad that in a game that is so old, DICE don't allow fellow modders like you or Forgotten Hope to have a licence of the engine :(

I can't imagine how much you could do by editing the engine lol everything is possible if you code it in the engine :)

Re: What is "Hardcoded" ?

Posted: 2013-01-30 21:35
by mockingbird0901
I'm guessing EA is afraid people wouldn't buy BF4 when that thing comes around if they did. I guess I won't either way, but still :p

Re: What is "Hardcoded" ?

Posted: 2013-01-31 02:25
by Gracler
After the Uninspiring BF3 release I aint gonna buy BF4. I bought it played the solo part, whent into multiplayer and left after less than 1 week of playing it. Even Bad company 2 is better than Bf3. Worst money spent that year.

Re: What is "Hardcoded" ?

Posted: 2013-01-31 02:34
by tankninja1
Be one awesome gift If EA did give the devs a license for the engine.

Re: What is "Hardcoded" ?

Posted: 2013-01-31 02:58
by zombie-yellow
But those greedy ******** at EA will never do that. But maybe if DICE is still the owner of the engine.

Re: What is "Hardcoded" ?

Posted: 2013-01-31 07:39
by DDS
'[R-DEV wrote:Tim270;1859461']We obviously do not have access to the source code of the engine. Thus to implement some features it requires huge work-arounds. Thus the term "hard-coded" comes up a lot, where there is stuff we simply cannot change without a unfeasible amount of work-arounds to implement.

When people say stuff is hardcoded, take it with a pinch a of salt. Nothing is impossible with this engine, its just a lot of the stuff we would love to do is unfeasible for a number of reasons. If we had access to the engine source code we could do a lot more, but we obviously dont so welcome to modding battlefield games :p
This game just hooked me and a lot of others from the start. I like that EA has noticed what the DEV's have done with it. This is the direction a lot of gamers want to go in terms of teamplay and realism. I truly hope that it influences many games to come in the future.

Re: What is "Hardcoded" ?

Posted: 2013-01-31 09:38
by Xavo|xXx
EA would do extremely well if they put the PR devs on the payroll for BF4...

No scratch that, if they could - I'd like to think the Devs would put the community before selling out (but I wouldn't be pissed if you did sell out :P )