Spotting for Pilots
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DDS
- Posts: 820
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Moszeusz6Pl
- Retired PR Developer
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Re: Spotting for Pilots
Very good idea, usually when I saw enemy aircraft before I manage to look at map and read grid references, aircraft was to far anyways. This should help a lot.
Btw why is it in general discussion, and not in tactics?
Btw why is it in general discussion, and not in tactics?

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Phoenixo_Idaho
- Posts: 380
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Re: Spotting for Pilots
Good idea ! simple and really usefull ! 
Phoenixo_Idaho ; Medic & Mortars Specialist
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UTurista
- PR:BF2 Developer
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Re: Spotting for Pilots
The code system wouldn't work, Army used it but there's a logic, here an A-10 would be 77 just because. And further more the spotter could know the Code system but the pilot can mixed up (or vice versa) and do more harm then good.
I would Direct Comms is better but if we really need to write in Chat is preferable to write "Jet", "CAS", "Helo" (attack Helicopter), "Trans" (Transport Helicopter).
So it would be:
"Jet-1-NE-H" or "CAS-2-S-H"
But I still says this is useless in PR, some can know the code system but not everyone. And if a person know this system surely it's good enough to have and use Comms.
But I have to say adding the Sector system is a good idea. Near flags we all have a quick response by saying the name of the flag but this will help when we have little to none reference points near us.
PS: More important is to define what is Low and High.
I'm not a CAS pilot but when I'm the Spotter/Sq.Leader I usually say
LOW -> Below Clouds (A lucky tank could kill the plane)
Clouds -> self explanatory
High ->Above Clouds
Also I ascending or descending I switch with "going High" or "attacking" in comms is usually better.
I would Direct Comms is better but if we really need to write in Chat is preferable to write "Jet", "CAS", "Helo" (attack Helicopter), "Trans" (Transport Helicopter).
So it would be:
"Jet-1-NE-H" or "CAS-2-S-H"
But I still says this is useless in PR, some can know the code system but not everyone. And if a person know this system surely it's good enough to have and use Comms.
But I have to say adding the Sector system is a good idea. Near flags we all have a quick response by saying the name of the flag but this will help when we have little to none reference points near us.
PS: More important is to define what is Low and High.
I'm not a CAS pilot but when I'm the Spotter/Sq.Leader I usually say
LOW -> Below Clouds (A lucky tank could kill the plane)
Clouds -> self explanatory
High ->Above Clouds
Also I ascending or descending I switch with "going High" or "attacking" in comms is usually better.

Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
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CTRifle
- Retired PR Developer
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Re: Spotting for Pilots
I like that, very easy to use and probably alot faster. The grids tho, Im thinking it should be 1 starting from the top left then go right because the grid now goes that way A1, b1 ect instead of being opposite. Just a thought. But yeah, we should def use that


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WeeD-KilleR
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Re: Spotting for Pilots
Pretty smart Idea. The only thing I would change on it is indeed this 77-99 thing for the name of cas. This may confuse people because they mixed the wrong numbers. (Thinking 99 is a A10 77 another plane). Sure it's faster to type 77 instead of A10. The question is if this saved time is worth the risk of confusion. Pretty sure it doesn't take longer than 1 second between these two words. And 1 second isn't that much time in my opinion.
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Moszeusz6Pl
- Retired PR Developer
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Re: Spotting for Pilots
I thing that this is enough to type like j56l or h59l, you can write it fast, and it provide enough information, if pilot don't understand it first time, you can explain to him how it's work, and second time he will be on his tail much faster.

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Jolly
- Posts: 1542
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Re: Spotting for Pilots
I use marker more coz I spot so much for CAS.
I put a mark telling pilot: A10 on the mark climbing up like verticle. or F16 over marker(Then put another marker.)Handing to marker direction, Climbing. or sometimes, I tell them direction with NE(SE)ect.
But ur idea is great when we are in other squad. I mean, pilot can instantly know what's going on and react quick before enemies run away.
So CAS sq Leader wont spend so much time on confirm. Simple & Fast, love this idea.
I put a mark telling pilot: A10 on the mark climbing up like verticle. or F16 over marker(Then put another marker.)Handing to marker direction, Climbing. or sometimes, I tell them direction with NE(SE)ect.
But ur idea is great when we are in other squad. I mean, pilot can instantly know what's going on and react quick before enemies run away.
Jolly, you such a retard.
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Stemplus
- Posts: 333
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Re: Spotting for Pilots
In my opinion this is a good idea for i.e. milsim clans, but for every day use it's a LOT better to use landmarks, such as airfields, flags, rivers, etc. The biggest confusion is not created by the fact that people don't spot fast enough/give enough information, but the fact that most of the time when they see enemy aircraft they give say THEIR OWN location.
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nAyo
- Posts: 571
- Joined: 2008-10-29 22:07
Re: Spotting for Pilots
I like the keypad sample idea, when there's no landmark or flag it can be quite useful and much faster!
"I, for one, am not a dictator. I'm the Supreme Leader" - Master
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Blackburn92xBHD
- Posts: 187
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Re: Spotting for Pilots
makes pilot life alot easier
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Gracler
- Posts: 947
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Re: Spotting for Pilots
This is a good and simple idea. I like it 
I agree with that no need to add numbers for something that has a short abbreviation that is identifiable.O_turista_portugues wrote: I would Direct Comms is better but if we really need to write in Chat is preferable to write "Jet", "CAS", "Helo" (attack Helicopter), "Trans" (Transport Helicopter).
So it would be:
"Jet-1-NE-H" or "CAS-2-S-H"
I don't agree since there is'nt that many pilots around so to "educate" the few pilots or give them a link or explanation that takes maybe 5 min while they wait 20 min for the spawn (re-spawn) shouldn't be a problem.O_turista_portugues wrote: But I still says this is useless in PR, some can know the code system but not everyone. And if a person know this system surely it's good enough to have and use Comms.
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SGT.Ice
- Posts: 985
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Re: Spotting for Pilots
This isn't so complicated that it's rocket science or E=mc^2.Stemplus wrote:In my opinion this is a good idea for i.e. milsim clans, but for every day use it's a LOT better to use landmarks, such as airfields, flags, rivers, etc. The biggest confusion is not created by the fact that people don't spot fast enough/give enough information, but the fact that most of the time when they see enemy aircraft they give say THEIR OWN location.
The everyday new guy could even do this with a few run throughs.

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DDS
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DDS
- Posts: 820
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Gracler
- Posts: 947
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Re: Spotting for Pilots
aHe : attack helicopterDDS wrote:Been testing this still. Have dropped the dashes and now just type
apache 4hw
sometimes abbreviate (apa, bh, transchop, lilbird) Even faster to type since I'm usually distracted playing. Everyone I explain it to think it's worthwhile. Thoughts?
tHe : Transport helicopter
jetF : Jet fighter
jetB : Jet bomber
that would save you some typing and most would understand i think
its on purpose that i have "H" in "tHe" in upper case just because it could be confused with the word [thee] or [thuh]
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DDS
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