Rally Points in 1.0

General discussion of the Project Reality: BF2 modification.
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Paine
Posts: 31
Joined: 2009-02-17 06:53

Rally Points in 1.0

Post by Paine »

The permanent rally system does not foster measured teamwork.

In the current version, there is much less incentive to be careful, wait for a medic, and stay with the squad, simply because there is a rally point 200m to the rear.

Why not just spawn back in and rush towards the fight again, and again, and again? The rush of battle starts to become the only incentive (see CoD, MW, etc.).

Permanent rally points support fast, individualistic play, not teamwork.
jathlon77
Posts: 22
Joined: 2009-11-05 21:46

Re: Rally Points in 1.0

Post by jathlon77 »

Paine wrote:The permanent rally system does not foster measured teamwork.

In the current version, there is much less incentive to be careful, wait for a medic, and stay with the squad, simply because there is a rally point 200m to the rear.

Why not just spawn back in and rush towards the fight again, and again, and again? The rush of battle starts to become the only incentive (see CoD, MW, etc.).

Permanent rally points support fast, individualistic play, not teamwork.
That makes the game fun again and that's why they put it back. PR started to die because they started to strip things away and slowed the game down so damn much that ppl started to leave. Go play ARMA2 or ARMA3. They need to go back to some of their old ways to bring back the old fan base as well. GOOD JOB GUYS! I LIKE!
(NO2)Crazy_T
labonte95
Posts: 174
Joined: 2011-02-12 20:31

Re: Rally Points in 1.0

Post by labonte95 »

Shouldn't this have been posted in the feedback section?

https://www.realitymod.com/forum/f252-pr-bf2-feedback/120538-rally-point-feedback.html

there is already a huge discussion going on about the rally system, and keep in mind this is only a BETA. Some of these changes might not be permanent in the full 1.0 release.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Rally Points in 1.0

Post by Rudd »

Gonna take the liberty of closing this :)

please take it to the appropriate thread, don't make the DEV team search for your feedback - make it easy for us please!

https://www.realitymod.com/forum/f252-p ... ack-9.html
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