VN3 Too much armour

If you find a bug within PR:BF2 (including PRSP), please report it here.
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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

VN3 Too much armour

Post by PLODDITHANLEY »

Black gold with CAS fixed and rotary wing layer.

VN3 took alot of small arms no damage to be repaired
Then told by SL we were hit by TOW we did hear a big bang - no damage I noticed as gunner.
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: VN3 Too much armour

Post by Spush »

VN3 has the almost the same armor as the Humvee :-? .
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: VN3 Too much armour

Post by Mora »

Probably lag or it hit close to the vehicle.
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: VN3 Too much armour

Post by K4on »

Looked into it, the code seems to be correct, nothing wrong with it.

Try it again. Maybe also use 7.62mm, has a better effect on soft skinned vehicles than 5.56mm in the new version.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: VN3 Too much armour

Post by PLODDITHANLEY »

Ok.

Thank for speed and checking I must be mistaken, the new sound made it sound like we were getting pummelled.
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