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1.0 Helo Wheel Lock

Posted: 2013-07-08 18:11
by Vicious302
Could shift or 2 be used to create a wheel lock so that those of use flying helos with a mouse don't have to either exit or constant correct the wheels when on sensitive LZs like carriers.

Re: 1.0 Helo Wheel Lock

Posted: 2013-07-10 19:02
by Orford
I this one is a realisum/gameplay balance and im not sure the game engine will allow wheel locks. May be increase the force needed to make the heli roll on its wheels. Or practice, also a joystick with throttle control and cyclic would be easier than tapping keys to balance the throttle and pitch to arrest the roll.

Posted: 2013-07-10 20:54
by Mineral
Rhino has been trying to implement s brake or stop system. As far as I know nothing really worked out do far. So coding suggestions are welcome I think :)

Re: 1.0 Helo Wheel Lock

Posted: 2013-07-10 23:25
by Rhino
This is naturally something we are trying to do, as I've mentioned quite a few times in the public forums etc but while a brake is simple and all in r/l, coding one into BF2 is pretty impossible although haven't given up trying quite yet, but it doesn't look hopeful.

So unless anyone knows a way of coding it, there is no point of discussing this, Locked.