Various Small Bugs

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nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Various Small Bugs

Post by nedlands1 »

  • The alternate single-player Militia Scout kit (chinsurgent_specialist_alt_sp) should use the SKS bayonet (insrg_simonovbayonet) instead of the AK-47 bayonet (kni_ak47bayonet)
  • A player can place up to 20 claymore mines (or Russian/Chinese equivalent) when the manual says the maximum is 4
  • The spotter kit can't spot unless he is a squad leader
  • The suppressed Mk12 Special Purpose Rifle (usrif_mk12sprsup & usrif_mk12sprsupdeployed) has a muzzle velocity which is too high for subsonic ammunition if it is fact meant to be using subsonic ammunition
  • The RPG-26 sights are off at a range of 250m (shoots high)
  • The shot pattern for the M79 with 'buckshot' (insrg_m79_buck) is perhaps a little too tight. The relatively short barrel and large calibre of the M79 should significantly disperse the shot compared to a traditional shotgun. The subProjectileDev is set at 0.98 versus 0.9 for other shotguns ingame. This gives a spread of 1.37m at 40m range whereas the literature suggests 13 of 20 of the shot should be within a diameter of 1.5m at 40m which suggests that all of the shot should fall within a diameter of 1.86m if the pattern is assumed to be uniformly distributed*. This can be achieved by setting the subProjectileDev to 1.33.
  • The Famas with Eotech loses the Eotech when the bayonet is put on
*If shot/area is constant => 13/(pi*0.75^2) = 20/(pi*radius^2) => radius = 0.93m and diameter is 1.86m.
Last edited by nedlands1 on 2013-08-05 14:17, edited 1 time in total.
Reason: Added Famas Bug
Image
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