I also updated my Nvidia video drivers today which included a HD Audio component for monitors with speakers and TV's. Since that can cause issues I disabled that functionality. I have since reinstalled the latest Nvidia Beta driver without the HD Audio component, removed that driver and installed an early WHQL driver that I know was working fine yesterday. All to no avail.
Still getting the loud soundbug with choppy audio from multiple sources, it's like I can hear everything on the map, mixed in with crackling, like a fire burning and maybe even a little running water?!?
Can't figure it out, sound is fine in every other game, not one issue.
Bizarrely if I enable EAX (even though I don't have a Creative card, wth) a lot of the sounds go away. Sadly they are replaced with a periodic ear splitting noise that sounds like RF interference. (Yet the D2 is a shielded card, IIRCC)
Maybe it has something to do with my profile showing I have a Creative card, which supports EAX, when I don't. Furthermore after doing more painfully loud testing it does indeed sound like I am getting every sound on the map, including atmospherics at full volume, as if they were close. Including wounded sounds from people miles away.
Anyhoo, I've done everything I can to fix it, including multiple PR reinstalls, clean installs of my video drivers without the additional HD Audio stuff.
PR Launcher Support dump
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 7 Home Premium (6.1.7601)
Architecture: 64-bit
Language: English (United Kingdom)
Motherboard: MICRO-STAR INTERNATIONAL CO.,LTD P55-GD65 (MS-7583)
Processor: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz (Physical: 4, Logical: 4)
Memory: 8.00 GB
Page File: 7.99 GB
.NET Framework: 4.0
Display Information
-------------------
Display Device(s): Dell U2413(DP) on NVIDIA GeForce GTX 680
SyncMaster 245B/245BW/245BPlus(Digital) on NVIDIA GeForce GTX 680
Display Mode(s): 1920 x 1200 (32 bit) @ 59 Hz
1920 x 1200 (32 bit) @ 59 Hz
Driver Version: 9.18.13.2641 (326.41)
Display Memory: 2.00 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Creative Labs Inc. Software [b][u](No, no it isn't???)[/u][/b]
Primary Recording: Microphone (ASUS Xonar D2 Audio
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
Free: 23.78 GB, Total: 238.45 GB, NTFS
Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
Free: 23.78 GB, Total: 238.45 GB, NTFS
Profiles Path: C:\Users\WICKENS\Documents\ProjectReality\Profiles
Free: 23.78 GB, Total: 238.45 GB, NTFS
Update DL Path: C:\Users\WICKENS\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 23.78 GB, Total: 238.45 GB, NTFS
Update Log Path: C:\Users\WICKENS\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 23.78 GB, Total: 238.45 GB, NTFS
Game Information
----------------
CD Key Valid: True
Installed Mods: bf2, pr, xpack
Current Mod: pr
BF2 Version: BF2 1.5
PR Version: 1.0.31.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: |TG-42nd|Wicks
Type: Online
Last Used Profile: True
View Intro: True
Fullscreen: True
Display Mode: 1920x1200@60Hz
Display Mode Valid: True
Graphics Scheme: High
Multisampling: 8x
VSync: False
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: High
Dynamic Lights: High
Texture Filtering: High
Audio Provider: Hardware
Provider Valid: True
Audio Quality: High
EAX: False
