Personally I'd like to see vehicles go disabled much more often to enforce logistics and repairs and on the other be able to sustain a lot of punishment before spontaneously blowing up from small arms fire. Nevertheless that is not really a liable alternative, so the system we have in place is the best you can get (not that it can't get tweaked any further
50's Under or Teckies Over?
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: 50's Under or Teckies Over?
Depending from where you hit, yes you can disable a truck with a single bullet. But first of all that kind of simulation is not possible in BF2, since there is only one "universal" health bar a for a vehicle. Second, from a gameplay perspective, it'd be just annoying to have your vehicle go "disabled" from a couple of stray shots.
Personally I'd like to see vehicles go disabled much more often to enforce logistics and repairs and on the other be able to sustain a lot of punishment before spontaneously blowing up from small arms fire. Nevertheless that is not really a liable alternative, so the system we have in place is the best you can get (not that it can't get tweaked any further
).
Personally I'd like to see vehicles go disabled much more often to enforce logistics and repairs and on the other be able to sustain a lot of punishment before spontaneously blowing up from small arms fire. Nevertheless that is not really a liable alternative, so the system we have in place is the best you can get (not that it can't get tweaked any further
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Rissien
- Posts: 2661
- Joined: 2008-11-07 22:40
Re: 50's Under or Teckies Over?
Similarly while does seem fair for balance did seem odd when Gary could withstand at least ten 25mm AP shells at close range.
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