A little question about the objects spawners v1.0

Making or wanting help making your own asset? Check in here
Post Reply
Kevokpo
Posts: 286
Joined: 2011-09-25 14:40

A little question about the objects spawners v1.0

Post by Kevokpo »

Hi guys now I'm back in modding BF2, wo I was setting up the editor following this tutorial and then I found that the folder "bf2editor" inside "\Battlefield 2\mods\pr\readme\" is not anymore as stated here

Code: Select all

NOTE: in addition to this to get the most upto date object spawner templates, you should copy the "bf2editor" folder out of "\Battlefield 2\mods\pr\readme\" and paste it into your Battlefield 2 folder, overwriting the folder with the new one. Do this after you have exacted the above "PR_EDIT.rar" otherwise you will have the old object spawner templates
.
I think it was not included in 1.0.
So my question is how can I use the latests object spawners in the editor?
thanks in advance
Image
Image
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: A little question about the objects spawners v1.0

Post by Rhino »

Not sure why they are not in the main build, most likley an oversight but here they are, not sure how up to date they are however: http://realitymodfiles.com/rhino/editor ... -08-13.rar
Image
Kevokpo
Posts: 286
Joined: 2011-09-25 14:40

Re: A little question about the objects spawners v1.0

Post by Kevokpo »

cool thanks ;)
Image
Image
potatochan
Posts: 328
Joined: 2009-05-22 12:24

Re: A little question about the objects spawners v1.0

Post by potatochan »

seems like it also was not included with the 1.2 release?
Post Reply

Return to “PR:BF2 Community Modding”