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A little question about the objects spawners v1.0

Posted: 2013-08-10 18:21
by Kevokpo
Hi guys now I'm back in modding BF2, wo I was setting up the editor following this tutorial and then I found that the folder "bf2editor" inside "\Battlefield 2\mods\pr\readme\" is not anymore as stated here

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NOTE: in addition to this to get the most upto date object spawner templates, you should copy the "bf2editor" folder out of "\Battlefield 2\mods\pr\readme\" and paste it into your Battlefield 2 folder, overwriting the folder with the new one. Do this after you have exacted the above "PR_EDIT.rar" otherwise you will have the old object spawner templates
.
I think it was not included in 1.0.
So my question is how can I use the latests object spawners in the editor?
thanks in advance

Re: A little question about the objects spawners v1.0

Posted: 2013-08-10 19:19
by Rhino
Not sure why they are not in the main build, most likley an oversight but here they are, not sure how up to date they are however: http://realitymodfiles.com/rhino/editor ... -08-13.rar

Re: A little question about the objects spawners v1.0

Posted: 2013-08-10 19:23
by Kevokpo
cool thanks ;)

Re: A little question about the objects spawners v1.0

Posted: 2014-06-13 11:20
by potatochan
seems like it also was not included with the 1.2 release?