6000-second timer/have to push 'done' is making me rage

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PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

6000-second timer/have to push 'done' is making me rage

Post by PR0_SNIPE »

What is the point of the 'having to push done to spawn' thing, anyway? Is it to prevent something? I mean, every time I die I push 'enter' to spawn (naturally) and I always get the 6000 second respawn time and the message of having to push 'done' on the spawn screen to spawn. I click my spawn point and 'done' when my spawn time is up and it almost never spawns me instantly; I then spam 'enter' and it lets me in after a couple of tries.

So can this be removed?
You're hit and then hear the shot.
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: 6000-second timer/have to push 'done' is making me rage

Post by dbzao »

No, it will not be removed. ;)

It's there because if you stay on the ground for a long time to get revived (more than your actual spawn time) and if you have to give up or the 5 min on the ground time has expired, you would automatically respawn at your last selected spawn point.

This was happening too often and people usually want to be sure where they will spawn and they didn't have the time as it would spawn your right away. So we put that block in so they have to actively select where to spawn.

If you have to spam enter after the spawn time is done, it's just really a glitchy spawn point, it happens. Notice that usually when you press done there might be a few seconds before you can spawn, you can see it in the timer in the background.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: 6000-second timer/have to push 'done' is making me rage

Post by PR0_SNIPE »

Usually when I have to spam enter there's someone that just spawned and hasn't moved from the spawn point. (I.E. right on top of the hideout or FOB)

This could be avoided by making more default spawn points around each spawn zone.
You're hit and then hear the shot.
40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

Re: 6000-second timer/have to push 'done' is making me rage

Post by 40mmrain »

Who the fuck cares? It doesnt affect the game at all.
PaveHawk
Posts: 240
Joined: 2005-10-28 08:09

Re: 6000-second timer/have to push 'done' is making me rage

Post by PaveHawk »

Trust me when I say spawning in at the wrong spawn point or when you are not ready is much more rage inducing then having to click done. The way it is now is WAY better then it use to be. Is it really that hard to click done?

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IINoddyII
Retired PR Developer
Posts: 2268
Joined: 2008-02-06 03:12

Re: 6000-second timer/have to push 'done' is making me rage

Post by IINoddyII »

thread closed....question answered.

Any further suggestions can go through the normal process tyvm.
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