Too fast bot respawn.

Suggestions and feedback pertaining to Project Reality Single Player.
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Ason
PR:BF2 Developer
Posts: 1755
Joined: 2012-10-22 10:29

Too fast bot respawn.

Post by Ason »

Is it just me or is it extremely hard to capture flags now with 15-20 sec spawn time? I played on Khamisiyah and it was near impossible to capture the chem weapons facility, the enemy bots just kept respawning inside it. I was driving in a circle inside that complex just shooting bots, I couldn't go one round around the complex without respawns.

I'm all for lower spawn times on co-op but maybe increase it a bit for the bots.

Or maybe connect the spawnpoints to the previous flag, If you capture point A,B,C the spawnpoints are on A,B only, then when you capture D you get spawnpoint on C etc.
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Post by matty1053 »

Keep killing the bots lol

You can edit the settings in the python folder.
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[RGN]Fishsticks
Posts: 72
Joined: 2007-07-11 18:32

Re: Too fast bot respawn.

Post by [RGN]Fishsticks »

matty1053 wrote:Keep killing the bots lol

You can edit the settings in the python folder.

I'm assuming this can be done server side and not just for local singleplayer?
Moszeusz6Pl
Retired PR Developer
Posts: 939
Joined: 2010-06-24 13:41

Re: Too fast bot respawn.

Post by Moszeusz6Pl »

In local single-player you are server. Go to battlefield2/mods/pr/python/game/realityconfig_coop.py and change settings you want. As for making spawn-time longer for bots, change C['DEAD_TIME'], to change minimum spawn-time, and C['WOUNDED_TIME'] to change maximum spawntime for bots(they can't give up). Also you can set both really high, and use rcon commands to spawn yourself(rcon debug, rcon ready name).

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