Waypoint on Compass Goes Awry

If you find a bug within PR:BF2 (including PRSP), please report it here.
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

OK, so here's the story about this one. This laptop is about 4-6 years old and on PR .981 it wouldn't play with everything on high (~4 fps) so I just kept everything on low and 100% view distance. So I decided to make a video and made everything on high and view distance on 50% so it'd look good. Little did I know that my computer could actually handle it now - which is FANTASTIC. Since changing everything to high (no anti aliasing and 100% view distance [~40 fps]) the waypoint on the compass has gone to somewhat the center of the screen. I look away to a different direction and its mapped to a certain area but moves up and down. Restarting PR, the SL changing the marker and trying different servers doesn't fix the problem. Its still there now. How can I fix this? (pics and system info below)

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Code: Select all

System Information
------------------
  Operating System: Microsoft Windows 7 Professional  (6.1.7601)
      Architecture: 64-bit
          Language: English (United States)
       Motherboard: Gateway         IMV            
         Processor: Intel(R) Core(TM)2 Duo CPU     P8400  @ 2.26GHz (Physical: 2, Logical: 2)
            Memory: 4.00 GB
      DIMM Modules: M1: 2.00 GB @ 1066 MHz
                    M2: 2.00 GB @ 1066 MHz
         Page File: 3.99 GB
    .NET Framework: 4.0

Display Information
-------------------
 Display Device(s): Generic PnP Monitor on NVIDIA GeForce 9800M GTS   
   Display Mode(s): 1920 x 1200 (32 bit) @ 60 Hz
    Driver Version: 9.18.13.2049 (320.49)
    Display Memory: 1024.00 MB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Speakers (4- Logitech G35 Headset)
 Primary Recording: Microphone (4- Logitech G35 Headset)
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
                    Free: 151.21 GB, Total: 288.09 GB, NTFS
          Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
                    Free: 151.21 GB, Total: 288.09 GB, NTFS
     Profiles Path: C:\Users\*\Documents\ProjectReality\Profiles
                    Free: 151.21 GB, Total: 288.09 GB, NTFS
    Update DL Path: C:\Users\*\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 151.21 GB, Total: 288.09 GB, NTFS
   Update Log Path: C:\Users\*\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 151.21 GB, Total: 288.09 GB, NTFS

Game Information
----------------
      CD Key Valid: True
    Installed Mods: bf2, pr, pr_beta, xpack
       Current Mod: pr
       BF2 Version: BF2 1.5
        PR Version: 1.0.36.0
          Language: english
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: PR0_SNIPE
              Type: Online
 Last Used Profile: True
        View Intro: True
        Fullscreen: True
      Display Mode: 1920x1200@60Hz
Display Mode Valid: True
   Graphics Scheme: High
     Multisampling: Off
             VSync: False
   Terrain Quality: High
   Effects Quality: High
  Geometry Quality: High
   Texture Quality: High
  Lighting Quality: High
   Dynamic Shadows: High
    Dynamic Lights: High
 Texture Filtering: High
    Audio Provider: Software
    Provider Valid: True
     Audio Quality: High
               EAX: True
You're hit and then hear the shot.
Moszeusz6Pl
Retired PR Developer
Posts: 939
Joined: 2010-06-24 13:41

Re: Waypoint on Compass Goes Awry

Post by Moszeusz6Pl »

Thanks for the report.

Are you telling that marker is moving up/down instead of right/left? From screens it look like that it's moving left/right, but is higher that it should be.

Did you change resolution? Try changing to previous and 800x600. Make screen in 800x600 if bug still occurs.

Was you modifying any files?
Last edited by Moszeusz6Pl on 2013-09-10 08:10, edited 1 time in total.

Image
ComedyInK
Posts: 225
Joined: 2011-03-16 16:33

Re: Waypoint on Compass Goes Awry

Post by ComedyInK »

Just to confirm I've had this happend too, been too lazy to fix it. when I quit game, I rage quit and ALT-F4 out, which I assume, sometimes leads the game to crash on the first startup.

I'll see what deleting the Cache folder does next time I hop on.
Oskar
Posts: 481
Joined: 2009-09-27 11:36

Re: Waypoint on Compass Goes Awry

Post by Oskar »

Confirming, I have had this issue a couple of times as well. A game restart solved it every time for me.
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

[R-DEV]Moszeusz6Pl wrote:Thanks for the report.

Are you telling that marker is moving up/down instead of right/left? From screens it look like that it's moving left/right, but is higher that it should be.

Did you change resolution? Try changing to previous and 800x600. Make screen in 800x600 if bug still occurs.

Was you modifying any files?
The only thing I did to cause this was change from all low graphics with no anti aliasing and 100% view distance to all high with no anti aliasing and 50% view distance, then later changed that to 100% view distance. Didn't modify any files and I'll try deleting the cache and see if that helps.

I'll get more info the next time I play.
You're hit and then hear the shot.
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

Got bad news...I tried loading the game on all low and then deleting the cache and loading all low and it was still there. (yes, I went through the shaders re-optimizing and all that upon loading a map for the first time) On all high its still there. So something other than the bf2 cache has been messed up when I first changed to all high. Here's a gif of what it looks like:

Image

It seems to be stuck on 15 degrees no matter where the SL marker is put. Any direction.
You're hit and then hear the shot.
Moszeusz6Pl
Retired PR Developer
Posts: 939
Joined: 2010-06-24 13:41

Re: Waypoint on Compass Goes Awry

Post by Moszeusz6Pl »

Thanks for more reports. Can you please post your system spec too, so we can determinate why it fixed itself for Oskar, and didn't for others, that can help solve this problem.

Image
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

Great news!! I fixed it.

First I tried a full reinstall of PR. Didn't work. Then I reset my controls in the launcher and that fixed it!!

EDIT: The secondary controls had things like LEGACY in them before I reset it.
Last edited by PR0_SNIPE on 2013-09-17 22:57, edited 1 time in total.
You're hit and then hear the shot.
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

it just hsppened to me again. i wonder whats causing this... back to reset my controls to fix it.
You're hit and then hear the shot.
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

I may have found the problem. I go to change my controls in the game and the controls button is greyed out and this shows when I click on it:

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"Controls disabled - You can not edit controls when backup sights are enabled."

This shows right after the bug appears. I have to close the game and open it back up for the controls button to be active again so I can reset my controls to fix the bug.

Im not trying to change the controls during a game. this is in the menu.
Last edited by PR0_SNIPE on 2013-09-26 00:43, edited 1 time in total.
You're hit and then hear the shot.
Moszeusz6Pl
Retired PR Developer
Posts: 939
Joined: 2010-06-24 13:41

Re: Waypoint on Compass Goes Awry

Post by Moszeusz6Pl »

But do you have BUIS active back then? If not, was you using BUIS in that session?

Image
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

I have 2 accounts on PR right now. My main one was imported from BF2 in the first install and the second was retrieved via the gamespy thing in the launcher. I have deleted the second as I think that it may help cause this error as it started happening after that account was retrieved and I set my graphics to high. I have just logged in again and the controls is greyed out again and I have to exit PR and reload it to get to reset my controls (which fixes this problem, at least for one session).

I will try deleting my main account and retrieve it and see if that helps.
You're hit and then hear the shot.
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

Its happening every time now. I fix it and the next session it happens again. :(
You're hit and then hear the shot.
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

I've tried it in a session which I did use BUIS and a session where I did not use them. It still comes up with this problem.
You're hit and then hear the shot.
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Re: Waypoint on Compass Goes Awry

Post by PR0_SNIPE »

glitch is fixed since last patch.
You're hit and then hear the shot.
D.Ginzbourg
Posts: 8
Joined: 2009-04-24 16:40

Re: Waypoint on Compass Goes Awry

Post by D.Ginzbourg »

I had the same glitch just yesterday. It wasn't fixed in the last patch.
Kovanaama
Posts: 250
Joined: 2011-09-07 15:04

Re: Waypoint on Compass Goes Awry

Post by Kovanaama »

hmm... seems like user thing then?

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