PR:BF2 v1.0.32.0 Changelog

The changelogs for recently released Project Reality versions
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AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

PR:BF2 v1.0.32.0 Changelog

Post by AncientMan »

PR:BF2 v1.0.32.0 (2013/08/06)

  • Updated PRLauncher to stop issues with PRMumble closing and not restarting properly.
  • Updated PRMumble to solve issues with players not being in the right channel.
  • Updated PRMumble with various additional fixes to prevent minor issues.
  • Fixed PRMumble transmit icon not displaying after joining another server.
  • Fixed PRLauncher and proxy support.
  • Adjusted check for Visual C++ Redist 2012.
  • Decreased the local game start delay from 4 minutes to 30 seconds.
  • Updated Undployed LMG's to be more effective at ranges up to 65m when using controlled fire, and reduced recoil.
  • Updated GPMG firing accuracy, should be more effective at range.
  • Increased Undeployed Marksman settle time to 4 seconds, it will take longer to be accurate when shooting.
  • Slightly increased UGL firing accuracy in the crouch position.
  • Updated RPK and TT33 fire sounds.
  • Updated draw distance on the MEC UAZ with MG to 1km (was 150m before, making it invisible at range).
  • Updated materials for Hellfire missiles to show the correct explosions.
  • Updated Mk19 reload sound.
  • Increased AAVP7A1's Mk19 overheat time to 10 seconds from 2 seconds of sustained fire at 300 rpm, and full cool down time to 15 seconds from 10 seconds.
  • Increased Mk19 overheat time to 5 seconds from 2 seconds of sustained fire at 300 rpm, and full cool down time to 15 seconds from 10 seconds.
  • Fixed issue with mouse becoming super sensitive after saving controls after using BUIS.
  • Updated Bijar Canyons
    • Fixed crash when loading the Co-Operative Infantry layer.
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