PR:BF2 v1.0.35.0 Changelog

The changelogs for recently released Project Reality versions
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AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

PR:BF2 v1.0.35.0 Changelog

Post by AncientMan »

PR:BF2 v1.0.35.0 (2013/08/10)

  • Added receive and faction specific audio cues when using PRMumble. These are optional and can be switched on and off in the Launcher -> Options -> Audio menu (default on).
  • Added PR:BF2 executables to the Windows Firewall when PRLauncher starts up, which should solve a few issues.
  • Added various new options to PRLauncher's Options window, including a default enabled option of clearing server favorites and history on launch. This will improve game launch time.
  • Fixed issue with PRLauncher that made the PRMumble transmit icons stay permanently on.
  • Fixed issue with system volume being modified by PRLauncher.
  • Attempted fix for occasional massive CPU usage with PRLauncher.
  • Several additional minor fixes and tweaks to PRLauncher.
  • Updated distance sound volumes for several tanks and APCs.
  • Slightly optimized the Light Supply Crate.
  • Increased cull distance on toolshed doors.
  • Removed entry points from the ARF and FR command posts, so you don't hop in them instead of the UAVs.
  • Fixed 25mm AP shooting the wood on a supply crate causing a client CTD.
  • Fixed missing localized fonts for Hebrew, Norwegian, Portuguese and Portuguese BR languages, causing a startup CTD.
  • Fixed NVA not being able to spot via radio.
  • Fixed French Machine Gunner kit in Co-Op being the same as the Automatic Rifleman.
  • Minor updates to various maps.
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